RE: FlashFyre Demonstration Long Campaign (Full Version)

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Riun T -> RE: FlashFyre Demonstration Long Campaign (1/10/2007 9:55:31 PM)

jap 6

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Riun T -> RE: FlashFyre Demonstration Long Campaign (1/10/2007 9:56:04 PM)

jap 7

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Riun T -> RE: FlashFyre Demonstration Long Campaign (1/10/2007 9:57:11 PM)

jap 8th and final force and support roster.

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Riun T -> RE: FlashFyre Demonstration Long Campaign (1/10/2007 9:58:30 PM)

my starting repairs points before a "repair all".

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Riun T -> RE: FlashFyre Demonstration Long Campaign (1/10/2007 9:59:40 PM)

the left over repair points after fix all.

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Riun T -> RE: FlashFyre Demonstration Long Campaign (1/10/2007 10:01:27 PM)

where the campaign rates us.

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Riun T -> RE: FlashFyre Demonstration Long Campaign (1/10/2007 10:02:34 PM)

and the next possible fight if I stay in the PTO.

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Riun T -> RE: FlashFyre Demonstration Long Campaign (1/12/2007 4:14:21 AM)

the next possible ETO fight

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Riun T -> RE: FlashFyre Demonstration Long Campaign (1/12/2007 4:16:26 AM)

I picked a full defend at Minturno with a 14 vis, still got to get rid of this tank battle lust!!

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Riun T -> RE: FlashFyre Demonstration Long Campaign (1/12/2007 4:17:45 AM)

first sightings.

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Riun T -> RE: FlashFyre Demonstration Long Campaign (1/12/2007 4:18:41 AM)

and my tanks are starting to see them too!

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Riun T -> RE: FlashFyre Demonstration Long Campaign (1/12/2007 6:24:09 PM)

hope this battles engineer set mines work better than they did at Cassino, I got no vehicular kills,,only two immobilizations,, and about 8 infantry casualties.

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Riun T -> RE: FlashFyre Demonstration Long Campaign (1/12/2007 6:27:56 PM)

their not even really following into the smoke thats been layed,,and my forward MG bunkers are getting alot of hits for the range.

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Riun T -> RE: FlashFyre Demonstration Long Campaign (1/12/2007 6:34:52 PM)

width of advance might become an issue with how slimly I have deployed my heavy units,but if they aren't even smart enough to use a walking smoke barrage and actually plot anything but a "straight up the middle" tactic,,, WE'LL see?

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Riun T -> RE: FlashFyre Demonstration Long Campaign (1/12/2007 6:36:55 PM)

turn 4 and their momentum is building, but the commitment isn't.

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Riun T -> RE: FlashFyre Demonstration Long Campaign (1/12/2007 10:20:40 PM)

think I'm going to have to upgrade way more units next battle! this 76 round shattered!!

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Riun T -> RE: FlashFyre Demonstration Long Campaign (1/12/2007 10:23:20 PM)

turn 6 and three more hits with tanks shots.

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Riun T -> RE: FlashFyre Demonstration Long Campaign (1/12/2007 10:25:43 PM)

the green circle is the dead pzr IVh's

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Riun T -> RE: FlashFyre Demonstration Long Campaign (1/14/2007 6:28:54 AM)

not loseing my units half as fast as I got smashed in the CASSINO fight. turn 9

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Riun T -> RE: FlashFyre Demonstration Long Campaign (1/14/2007 6:37:53 AM)

my infantry and engineers are actually putting up a good fight this time, the german armour is having hell tryin to pursue my units into the forested hexes.and the PIAT is so cool I remember when they use it in "A bridge too far"

[image]local://upfiles/13350/9DCF7FEFAF804300BD4B47549C84C267.jpg[/image]




Riun T -> RE: FlashFyre Demonstration Long Campaign (1/14/2007 6:45:07 AM)

picked an earlier time to maneuver by switching all of my troops to advance as soon as I had enough orders to do it,and then concentrateing on their routes of travel, "cut them off as they try to pass"

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Riun T -> RE: FlashFyre Demonstration Long Campaign (1/14/2007 6:49:07 AM)

death to the hated panther!! only sayin this because IT's my favorite tank AND I'm a little jelous!! and don't think I like these "SS" either{sour grapes}

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Riun T -> RE: FlashFyre Demonstration Long Campaign (1/14/2007 6:54:31 AM)

having the trees interspersed amoung the VH's will give me time to reclaim, if possible,any of the VH's the enemy reaches before the battle ends.
a touch of close melee to a crew dumb enough to blunder into this squads perimeter.

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Riun T -> RE: FlashFyre Demonstration Long Campaign (1/14/2007 7:02:37 AM)

have lost all but one of my MG bunkers,but they were extremely crutial in unhorseing their riding infantry and engineers on the small plain that covers from the stream to the trees and hilled areas on my side of the water, there as the enemies tanks have to probe for my units setup in the forest without their infantry support. this 3in.AT gun got 3 tanks in a row without the germans returning any fire!!

[image]local://upfiles/13350/747A55CACE284F8A8823AB7FD4BFA753.jpg[/image]




Riun T -> RE: FlashFyre Demonstration Long Campaign (1/14/2007 7:05:12 AM)

the nice comfortable rear

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Riun T -> RE: FlashFyre Demonstration Long Campaign (1/14/2007 7:07:04 AM)

And we've found their HQ!!!

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Riun T -> RE: FlashFyre Demonstration Long Campaign (1/14/2007 7:09:18 AM)

since their routed I've had the viewing squad call for ARRTY,, their bracketted,, at turn 16.

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Riun T -> RE: FlashFyre Demonstration Long Campaign (1/15/2007 2:29:02 AM)

and the verdict is!!!

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Riun T -> RE: FlashFyre Demonstration Long Campaign (1/15/2007 2:30:26 AM)

and the end of battle save, don't ya love how many of their tanks I got!!

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Riun T -> RE: FlashFyre Demonstration Long Campaign (1/15/2007 2:32:55 AM)

large shot of the north front, have you ever seen so many burning tank hulks!!

[image]local://upfiles/13350/F6DCAA29766541AB978B9F52EC114B7D.jpg[/image]




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