golden delicious -> RE: Easy movement/combat question (10/9/2006 7:39:30 PM)
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The effect you're describing is a retreat-before-combat. It happens when the effective active defender and reconaissance values of the selected unit is significantly higher than those of the target unit (including bonuses for entrenchment level). Shock affects these strengths but does not have any other affect on the likelihood of an RBC. N.B. that Active Defenders are the main combat elements of your unit- tanks and squads and so on. The other equipment contributes to the defensive number you see on the counter, but does not affect RBCs. Of course the two values will tend to be more or less proportional so you can use the number on the counter as a guide. Whenever you see a particularly weak unit, especially if it is not entrenched or fortified, it is good practice to find a large (and ideally recon-heavy) unit to attempt to cause an RBC. Due to the way to the PO works, it is impossible for a multi-front scenario like War in Europe to be played against the PO, no matter how carefully it is programmed. Large scenarios in general are very difficult for the PO to cope with, as it does not have any kind of strategic overview- it can only see one formation and one set of objectives at a time. Some of the larger scenarios do have objectives programmed for the PO. If you have your heart set on playing a large scenario against the PO, pick one where the PO's force has overwhelming superiority. It is in these that its shortcomings will be least obvious.
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