CJ Martin -> RE: RHS Ki-43-I Oscar (10/17/2006 1:26:46 PM)
|
The problem I've found with drop tanks is that they add 1 to endurance for every 1 gallon (US) of fuel carried. In other words 1 gallon fuel = 1 minute. This is clearly wrong. It assumes all aircraft (no matter how many engines) have a fuel burn rate of 60 gals / hour at cruise power. Also, the extra weight and more importantly drag of the drops tanks is not considered. At a minimium, I suggest reducing the "effect" of each drop tank somewhere in the range of 10-30%. You can't just slap drop tanks on aircraft in the editor and assume everything will work out, as many of the max ranges in the game appear to be based on the use of drop tanks already, so adding tanks in the editor will result is some huge (and unrealistic) range gains. El Cid is on the right track here, the only way to do this is aircraft by aircraft. I set up an excel spreadsheet for the same purpose, and it is a fair amount of work. The hardest part is finding accurate max range / cruise speed / configuration (how many and what size tanks) data for each aircraft. -CJ
|
|
|
|