ColinWright -> RE: No Equipment Update? What did I pay $40 for? (11/20/2006 8:21:11 AM)
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ORIGINAL: TOCarroll See my response about players wanting a more "elegant solution" in the TAOW3 main form. If it works, its a big step forward, and may even nudge some folks at TDG to come up with something better. [:D] Personally I think an 8 year-old game (with mods) holding down as many fans is pretty incredible in itself. Well, I'm all for it -- if it permits at least what the Bioeditor currently permits. Ralph's characterization of the change as 'something simpler' doesn't exactly guarantee that. My concerns, of course, relate to my own scenarios. Right now, I use weapons modified in various ways, altered weapon type tiles, and altered graphics titles. I'd just as soon upgrade to TOAW III and take advantage of what it offers -- but I'd want to be able to cary over changes of the types I've enumerated. To put it differently, while I'd be happy to convert Seelowe to TOAW III, the game wouldn't be worth the candle if I had to lose modified panzers and other weapons, 'polder,' 'uplands,' and seaborne supply routes, usable coastal defence guns, and indivisible companies. Matrix is of course free to do whatever it likes. I'm merely stating what I would prefer to see. I don't particularly want to be faced with a choice between continuing to use an obsolescent system and using one that while improved in some ways, would actually represent a step backwards in others.
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