Hard Sarge -> RE: ARR III (11/4/2006 11:53:08 AM)
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Well, now, I was a little upset with that battle ran into a dug in group and they were a major pain to dig out I had about 5 Bdes route during the battle, but Robert E was able to bring them back into command had a 15 hour rain storm, and then 5 hours of fog which during all that time, the Union was bringing in reinforcements, long story short, a cheap easy win , took a long time and a lot of work to win and losses were heavy I lost some 4000 men, while the Union lost 8000 (2 Bdes POWed along with Thomas) but was shocked at the end of the turn, as the battles did what the Union wanted, it delayed my troops, and the reinforcements ? it was the Whole Union Army, and they retreated back into Kentucky, so I was able to save Tenn !!! my troops never made it to Cumberland River, but are set for the battle next turn wish I had some RR hmmm, to be honest, that was a very good turn, for the Stat AI, it made some good moves, it set it self up to be able to do major damage, but I was able to react faster then it may of wished, and then it got its act together and got itself out of trouble if it had stayed in place, I had a chance to do major damage to it now to go see what is going on, on the coast, land behind my lines !, that is just unfair
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