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Xargun -> RE: carrier strikes < not for Raverdave> (11/22/2006 2:24:26 AM)
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quote:
ORIGINAL: Sneer Japan range 3 max allowed range 4 weather good - no clouds in area In this case I would say the following may have effected it... 1. Click on the hex where your TF is and the target TF - and then check the actual weather. Anything other than Clear can cause planes not to launch - especially if either hex is Rain or Thunderstorms - and Thunderstorms do not always show up as clouds. 2. Another thing to check - how many Missions are left on the CVs (forget the actual name) but it will tell you how much ammo the CV has left for air strikes - if the mission total is low then that could cause no launch. 3. Check leaders - everything from air group - to CV commander - to TF commander. They all can cause a no launch. 4. Also, DL (Detection Level) can cause no launch. Was the target TF spotted by any planes in the CV TF ? Any actual Vals / Kates assigned to Naval Strike ? If the enemy TF is spotted by subs or LBA a CV TF may not engage - that is why I usually send the IJN CS ships with CV TFs for spotting, as well as assign 10-30% of my Vals to recon. If one of the seaplanes from the CS or a Val spots an enemy TF I almost always get a launch. That is all I can think of right now.. if you are still not sure, send me a copy of the save right before the turn was run and I'll take a look.. Xargun jschaade@msn.com
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