TonyE -> RE: Can't Launch Ship Strike (1/3/2007 10:43:14 AM)
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Tried this myself with Bob on IRC (welcome back to Harpoon Bob!)... I used 3.7.3 and did: 1. Marked one of the detected ships as hostile with 'h' key 2. Selected that single ship 3. Created a new Ship Strike mission, radar and ecm active, 1/3rd rule, delay of 1 minute (old habits die hard), and added the 6 Sea Eagle armed Tornadoes 4. Tornadoes eventually took off and tried to attack the target. So for me it worked, Bob will see what he can get operational and will report back. Thanks for stopping by Bob!
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