jeffreysutro@jeffreysutro.com -> RE: Ok, Hussar, what will the next game be? (2/5/2007 12:27:10 AM)
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A few of the new features: - The map is based on satellite radar height data and will look much better - There will be no black edges on our sprites anymore - We have a new graphic artist for 2D and he will redo all screens - A whole new soundtrack is in production - Cohesion is introduced, it will represent things like stragglers, lightly wounded soldiers and the like - There will be all new random events Hussar: I think that in the next game you should also consider revising the way in which the computer decides where to retreat an army after losing a battle. The current system makes choices that I consider problematic. On occasion I've had it retreat me out into open country, or even into the woods, when there was an open road behind me, leading to a friendly town. I would suggest adding a feature, like that used by Frank Hunter in Campaigns on the Danube, where the player can designate a retreat point to which he wishes to retreat in the event that he suffers a defeat. The path path followed would be whichever is the shortest in terms of movement points. The player could set a retreat point for all units in the hex together, or set retreat points for each commander individually, or leave it for the computer to set the retreat point. I think this would help to make an excellent game even better, and I hope you will consider it.
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