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Silvanski -> RE: The Wargamer announced update v.3.0.1.9 (3/4/2007 11:55:09 AM)
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quote:
ORIGINAL: Temple ExperimentalAIP1 and ExperimentalAIP2 flags have been added. We recommend playing with these both set to Y in Opart 3.ini. If you have any problems with the scenario play, then set them to 'N'. Preliminary tests showed that setting this flag increases the strength of 'Elmer's' play, but we haven't had time to rigorously test them. Your feedback is welcome. Is that what can cause the problem that I have? Am testing Trotsky v3 and Elmer slows down and comes to a halt... toggling between human player and computer player starts him up again, only very briefly... Maybe I have to try with setting the AIP's to 'N' ? Edited to add: hold on, after I posted this I went back to the scenario and saw that he moved on and started the combat resolution... does new Elmer takes more time to "think" about his moves? .... or maybe my pc needs some defragmenting [:D]
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