WWII-Db V1.2 (Now for Toaw III) (Full Version)

All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III



Message


Panzer War -> WWII-Db V1.2 (Now for Toaw III) (3/9/2007 7:28:38 AM)

It can be downloaded here.

http://www.gamesquad.com/forums/downloads.php?do=file&id=1064

New Equipment

Infantry & Support Troops

Heavy Motorcycle Squad
Rifle Squad + LMG
Rifle Section
07-15 Rifle Squad
Rifle Squad GPMG
Rifle Squad PnzFst 30
Rifle Squad GPMG PnzFst 30
Rifle Squad PnzFst 60
Rifle Squad GPMG PnzFst 60
Rifle Squad PnzFst 100
Rifle Squad GPMG PnzFst 100
M1891 Rifle Squad
Type 38 Rifle Squad
Type 38 Rifle Squad + LSW
NL Rifle Team
NL Rifle Team + LSW
NK Rifle Squad
NK Rifle Squad + LMG
Rifle Team
Rifle Team + BAR
ROK M1 Rifle Squad + BAR
M1891/30 Rifle Squad
M1891/30 Rifle Squad + LMG
Enfield Rifle Squad
Enfield Rifle Squad + Bren
M1 Rifle Squad + BAR
M1 Rifle Squad + BAR's
USMC M1903A1 Rifle Squad + BAR
USMC M1903A1 Rifle Squad + BAR's
USMC M1 Rifle Squad + BAR's
Heavy Rifle Squad + LMG
Automatic Rifle Group
M1891 + LMG's
Infantry Group
USMC BAR Squad
SMG Squad (early)
SMG Squad (late)
M/31 Suomi Group
NK SMG Squad
PPSh SMG Squad
PPSh SMG Squad + LMG
Reconnaissance SMG Team
M9 Bazzoka
M20 Bazzoka
RPzB
PIAT
Eng Construction Squad

Guns & Mortars

Bren Gun Team
WC Medium MG
GPMG
Vicker's .303 WCMG
M2 .50 HMG
45mm/L46 AT Gun
45mm/L66.2 AT Gun
32 pounder ATG
155mm GPF Gun
46mm Mortar

Self Propelled Guns & Mortars

ARL V39
Semovente 149/40 SP Gun
SdKfz251/1 81mm Mortar
SdKfz251/1 120mm Mortar

Rockets & Missiles

V1
V2

Anti-Aircraft Weapons

Dual 37mm AA Gun

Reconnaissance Vehicles

Panhard AM 40 P
wz. 34 Armored Car /37mm

Transport

Tachanka
Truck + HMG
Kangaroo
M3 Halftrack
M39 AUV

Anti-Tank Vehicles

M10 GMC Wolverine (Late)
M18 GMC Hellcat (Late)

Tanks

AC1 Sentinel
Ram Mk II
T-33 Tankette
LT-H Tank
Char Léger 40R
AMX-38
Char Moyen D1
Renault G1R
Char B1
Char B1 ter
Pzkpfw 38t A
Pzkpfw 38t E
Pzkpfw 38t G
Pzkpfw IC
Pzkpfw IID
Pzkpfw IVC
Pzkpfw V Panther D
Pzkpfw V Panther G
Pzkpfw V Panther II
Sturmgeschutz III (early)
Sturmgeschutz III F
Sturmgeschutz III G
Sturmgeschutz III G (Late)
M15/42
P26/40
Type 3 Chi-Nu
Type 4 Chi-To
TKS /20mm
KV-1
T-34/76
T-43
IS-I
A-13 Mk-II Cruiser
A-13 Mk-III Covenanter
A-13 Mk-III CS
Super Churchill (Black Prince)
M6 Heavy Tank
M4/75 Sherman (early)
M4/105 Sherman (early)
M476 Sherman (Late)
M4 Sherman Jumbo/76 (Late)
M29 Heavy tank

Ships

Frigate
Destroyer (Late)
Light Aircraft Carrier

Helicopters

H-13 Sioux

Fixed Wing Aircraft

Ju-89
Me-109E Emil
Me-109F Friedrich
Me-109G Gustav
Me-109K
Me-109T Träger
Ju-87B
Ju-87C
Ju-87D
Ju-87G
FW-190D Dora
FW-190F
FW-190G
Hs-132
FW Ta-183
Ju EF100
FW-238H
Me P.1101
Ju EF132
J7W
La-9
La-11
MiG-7
Hurricane I
Hurricane IIC
Hurricane IID
Sea Hurricane
Spitfire I
Spitfire II
Spitfire V
Spitfire IX
Spitfire XIV
P-51B
P-51D
P-51H




larryfulkerson -> RE: WWII-Db V1.2 (Now for Toaw III) (3/9/2007 7:30:21 AM)

Wow!  This is way cool beans.  Thanks muchly.




Silvanski -> RE: WWII-Db V1.2 (Now for Toaw III) (3/9/2007 9:50:43 AM)

Nice one Mr P! I like the Luft'46 stuff in your db [&o]




Boonierat -> RE: WWII-Db V1.2 (Now for Toaw III) (3/9/2007 11:10:42 AM)

Hey "Eng Construction Squad" here's a good idea, gonna use it for my Vietnam one [;)]




Scout_Pilot -> RE: WWII-Db V1.2 (Now for Toaw III) (3/10/2007 7:56:58 AM)

This is great[&o]! I am glad to see legitimate additions to the equipment set, especially for WWII German OOB. One thing I would like to see added though are halftrack prime movers. Germany produced something on the order of a quarter million (all types) of these vehicles before and during the war and the standard TOAW equipment database does not contain anything that replicates their cross-country mobility AND their lack of armor/armament. Using the SdKfz 251/1 is NOT appropriate since it has both an "armor" rating AND "anti-armor" strength, and is also an "active defender". As a prime mover I believe they should have neither; they should be rated same as a "truck" without the "this equipment moves poorly off roads" modifier. The one possible exception is the Raupenschlepper Ost, but it was fully tracked and only early versions had an "armored" cab; the "tracked tractor" could probably replicate this vehicle (some 25,000 were produced). Anyway, here's a good website that covers all the major German WWII halftrack prime movers.

http://www.geocities.com/athens/acropolis/8141/halftracks.html

I also like the additional choices for German infantry squads but still don't see one for a squad with TWO MG-34/MG-42 GPMG. These type squads were (as I recall) exclusively in panzergrenadier formations, primarily from (again, as I recall) mid 1942 on. There have been previous discussions on this board related to appropriate TOAW equipment choices for German WWII infantry squads (i.e. "heavy" rifle squads vs. "plain" squads) and the appropriate MG choice ("medium" vs. "heavy") for the MG-34/42 in either the GPMG or "heavy fire support" role. Perhaps this is accounted for in one of the new squad choices, but it's not reflected in any of the names given to the squads. I am basing these assumptions on Dr. Niehorster's excellent German OOB info found at orbat.com.

Thanks for sharing your work; I look forward to "playing around" with the final (?) version of this. Apologies [8|] if I've missed something that addresses what I've said in this post.





Bloodybucket28th -> RE: WWII-Db V1.2 (Now for Toaw III) (3/10/2007 8:39:07 AM)

I noticed the SMG (late) squads are outfitted with the incorrect magazine loading tool for the MP40, they are using the more common earlier version.....

Just kidding! This is very interesting stuff.

Stand back while I demonstrate that my sense of wit is only dwarfed by my ability to display my massive ignorance when I say, "Wow, how do you use that?"





Scout_Pilot -> RE: WWII-Db V1.2 (Now for Toaw III) (3/10/2007 9:11:05 AM)

Hey, I'm what's called an "OOB Slave" (saw this term in another post somewhere in this forum). I enjoy the detailed nature of TOAW. However the shortcomings in the standard equipment database have frustrated my past attempts to try my hand at scenario design. I don't like having to make compromises in unit OOB. Many TOAW scenario designers have acknowledged having to make "compromise" choices in their designs, either for shortcomings in the standard equipment database OR to achieve some historical effect.

Just my point of view of course.


"A good plan violently executed now is better than a perfect plan executed next week."
George S. Patton




cantona -> RE: WWII-Db V1.2 (Now for Toaw III) (3/10/2007 11:51:48 AM)

Excuse the ignorance and im still in hospital in a morphine induced cloud, but how does this work, ive installed the sce and graphics files but the scen comes out blank, jusy an empty green field. will this have an effect on existing scens

thanks




Montbrun -> RE: WWII-Db V1.2 (Now for Toaw III) (3/10/2007 4:11:35 PM)

Has anyone modelled the SdKfz 250/9 in the editor? I'm curious to see what numbers were used...




Telumar -> RE: WWII-Db V1.2 (Now for Toaw III) (3/11/2007 2:15:58 PM)

quote:

ORIGINAL: cantona

Excuse the ignorance and im still in hospital in a morphine induced cloud, but how does this work, ive installed the sce and graphics files but the scen comes out blank, jusy an empty green field. will this have an effect on existing scens

thanks


It is just to let you have a look at the equipment in the scenario editor, otherwise you wouldn't be able to see it in game. If you want to make a senario you'll need to rename the folder where the equipment file resides according to the scenario name. (see Bob Cross' BioEd tutorial that was included in the patch).




BillLottJr -> RE: WWII-Db V1.2 (Now for Toaw III) (3/12/2007 7:11:29 PM)

Another un-sexy but useful item would be a roadbound horse team, the current one is more like a mule-team than a horse drawn wagon. This would be useful for units that you want to be road-bound such as horse-drawn heavy artillery,




Panzer War -> RE: WWII-Db V1.2 (Now for Toaw III) (3/13/2007 9:34:37 AM)


quote:


This is great[&o]! I am glad to see legitimate additions to the equipment set, especially for WWII German OOB. One thing I would like to see added though are halftrack prime movers. Germany produced something on the order of a quarter million (all types) of these vehicles before and during the war and the standard TOAW equipment database does not contain anything that replicates their cross-country mobility AND their lack of armor/armament. Using the SdKfz 251/1 is NOT appropriate since it has both an "armor" rating AND "anti-armor" strength, and is also an "active defender". As a prime mover I believe they should have neither; they should be rated same as a "truck" without the "this equipment moves poorly off roads" modifier. The one possible exception is the Raupenschlepper Ost, but it was fully tracked and only early versions had an "armored" cab; the "tracked tractor" could probably replicate this vehicle (some 25,000 were produced). Anyway, here's a good website that covers all the major German WWII halftrack prime movers.

http://www.geocities.com/athens/acropolis/8141/halftracks.html


This is something that did not get too much of my attention as I focused more on the combat elements. I believe you are right though and intend to get them into an updated version.

quote:


I also like the additional choices for German infantry squads but still don't see one for a squad with TWO MG-34/MG-42 GPMG. These type squads were (as I recall) exclusively in panzergrenadier formations, primarily from (again, as I recall) mid 1942 on. There have been previous discussions on this board related to appropriate TOAW equipment choices for German WWII infantry squads (i.e. "heavy" rifle squads vs. "plain" squads) and the appropriate MG choice ("medium" vs. "heavy") for the MG-34/42 in either the GPMG or "heavy fire support" role. Perhaps this is accounted for in one of the new squad choices, but it's not reflected in any of the names given to the squads. I am basing these assumptions on Dr. Niehorster's excellent German OOB info found at orbat.com.


It depends on the composition of the squad if you are talking about a squad that is just really two HMG teams then I would suggest useing two HMG teams. But more specifically the second MG for the Pnz Grn Sqd is for the Sd.Kfz.251/1 witch I believe is represented by that unit. The Squad essentially rates the same as one of the Rifle Squad GPMG squads provided in the data base minus the additional MG.

quote:


Thanks for sharing your work; I look forward to "playing around" with the final (?) version of this. Apologies [8|] if I've missed something that addresses what I've said in this post.


Your welcome




golden delicious -> RE: WWII-Db V1.2 (Now for Toaw III) (3/13/2007 7:47:33 PM)


quote:

ORIGINAL: Panzer War

It depends on the composition of the squad if you are talking about a squad that is just really two HMG teams then I would suggest useing two HMG teams.


This isn't active defender. That's no good.

quote:

But more specifically the second MG for the Pnz Grn Sqd is for the Sd.Kfz.251/1 witch I believe is represented by that unit. The Squad essentially rates the same as one of the Rifle Squad GPMG squads provided in the data base minus the additional MG.


However these two MG squads crop up in trucked units as well as those with halftracks. Further, I would advise against putting in every single SdKfz because of the way motor transport works in TOAW. Finally, this is more or less what Norm had in mind with the Heavy Rifle Squad; a rifle squad with two automatic weapons.

Note that this isn't confined to the infantry- the motorcycle troops too often have two MGs per squad. I have created a special Heavy Motorcycle Squad for this purpose in several .exes.




Telumar -> RE: WWII-Db V1.2 (Now for Toaw III) (3/13/2007 8:48:20 PM)


quote:

ORIGINAL: golden delicious

Further, I would advise against putting in every single SdKfz because of the way motor transport works in TOAW.


Really? Depends on the scenario scope and the tactics respectively the use of those vehicles in combat i'd say. And you mean only the 251/1 i guess, not all those other SdKfz like the 251/9 etc.

The same might be true for the british universal carrier and the M3A1 in all their variants.

For a PzGren Kompanie (gepanzert) it might be better to put it all in, you can't have enough equipment in the units at that scope due to round burning (personal experience with ABTF'44).






golden delicious -> RE: WWII-Db V1.2 (Now for Toaw III) (3/14/2007 2:48:35 AM)


quote:

ORIGINAL: Telumar

Really? Depends on the scenario scope and the tactics respectively the use of those vehicles in combat i'd say. And you mean only the 251/1 i guess, not all those other SdKfz like the 251/9 etc.

The same might be true for the british universal carrier and the M3A1 in all their variants.


Quite. The point is that a great many of these sorts of vehicles are going to be in the rear, and in any case will have an excessive effect on transport asset sharing.

quote:

For a PzGren Kompanie (gepanzert) it might be better to put it all in, you can't have enough equipment in the units at that scope due to round burning (personal experience with ABTF'44).


However also at that scale it is easier for a unit to lose the bulk of its infantry. Voila! A pure armour unit which will make previous round-burning problems pleasant to recall. Having more halftracks than squads will make this worse.




Scout_Pilot -> RE: WWII-Db V1.2 (Now for Toaw III) (3/14/2007 5:17:51 AM)

As golden delicious said, the truck-borne panzer grenadier squads also have (had) two MG-34 (or MG-42 later in the war) "teams".

What's really at play here is the German tactical doctrine in WWII that placed this weapon in a position of primacy in the infantry (grenadier) squad, as opposed to the support role it served in all other armies. In German squads the riflemen supported and protected the MG; i.e. in an attack the riflemen provided suppressive fire so the MG could be advanced to a position where it could either kill, rout, or, heavily suppress the defender during the final close assault by the grenadiers. The light weight and high rate of fire of these weapons facilitated the "stosstrupp" tactics used with such success by the German "infanterie" in the early years of the war. Even in squads with two MG, the riflemen still supported the MG and the MG was the principal weapon in the beginning phase of the attack. In the defense ... well, it's obvious that the German squad, when equipped with two MG, was much more powerful than, say, an American squad that had ONE 0.30 Cal., clip-fed B.A.R.

Anyway, here's a great website with a good amount of detailed info on the organization and infantry tactical doctrines emplyed by the principal belligerents in WWII.

http://www.bayonetstrength.150m.com/

The MG-34 mounted on the SdKfz 251/1 served several purposes, but not in the squad LMG role described above. Its primary role was protecting the vehicle (from enemy infantry) and it also could serve as "heavy fire support" for the dismounted squad (in the right circumstances, of course). In this role it might be likened to the tripod mounted MG-34/42 since the vehicle provided the stable mounting necessary for sustained heavy rates of fire. Remember that the Germans used the MG-34, and the later MG-42 in BOTH roles, the only difference being whether it had the bipod or was mounted on the heavy tripod. It was the high sustained rate of fire that made it the best squad MG of the war in the "light" (bipod) configuration and in the "heavy fire support" role from the tripod mount.






Scout_Pilot -> RE: WWII-Db V1.2 (Now for Toaw III) (3/14/2007 5:31:57 AM)

Hey g d, I've seen other references in this forum to the "transport problem". I think I understand the probable effect on transport asset sharing and seem to recall that there's something in the "engine" that basically means that one "vehicle" has the capability to "transport" three non-vehicular items of equipment/squads (is my recollection correct on this?). So, if both sides have historic levels of transport assets, instead of an "imposed" reduction to 33% of actual TO&E, would there still be a "balance" issue? Wouldn't they just cancel each other out (I mean the overstated transport capability). I really guess I'm looking for a more detailed explanation of what the problem really is. Thanks in advance.




Panzer War -> RE: WWII-Db V1.2 (Now for Toaw III) (3/14/2007 9:00:43 AM)


quote:

ORIGINAL: golden delicious
This isn't active defender. That's no good.


Hence my point a squad that is essentially two HMG Teams, It depends on the unit and its role in my opinion.






golden delicious -> RE: WWII-Db V1.2 (Now for Toaw III) (3/14/2007 3:23:25 PM)


quote:

ORIGINAL: Scout_Pilot

Hey g d, I've seen other references in this forum to the "transport problem". I think I understand the probable effect on transport asset sharing and seem to recall that there's something in the "engine" that basically means that one "vehicle" has the capability to "transport" three non-vehicular items of equipment/squads (is my recollection correct on this?).


That's right- except that if the equipment being transported "requires transport" (i.e. artillery and other heavy stuff) it's two per truck instead of three.

quote:

So, if both sides have historic levels of transport assets, instead of an "imposed" reduction to 33% of actual TO&E, would there still be a "balance" issue?


That would depend on the circumstances, but there would still be a realism issue.

The problem is most severe with units which have some trucks, but aren't motorised. Suppose you take the early war German infantry regiment, and include the trucks from the motorised panzerjager company. TOAW will take those trucks and put rifle squads in them- it doesn't care if they're supposed to only be towing AT guns. You will end up with a unit which is able to march 60km per day. Not at all satisfactory. Same goes for British infantry- there was one truck per platoon to carry the heavy weapons, but in TOAW this is enough to be fully motorised, especially if one throws in all the tracked carriers from the battalion's HQ company.

Especially when it comes to non-combat vehicles like trucks, you should only put in enough transport to get the movement rate you desire. The actual number of trucks in the unit you're modelling shouldn't be a consideration; only the effect they have on the unit's mobility.




golden delicious -> RE: WWII-Db V1.2 (Now for Toaw III) (3/14/2007 3:24:22 PM)


quote:

ORIGINAL: Scout_Pilot

As golden delicious said, the truck-borne panzer grenadier squads also have (had) two MG-34 (or MG-42 later in the war) "teams".

What's really at play here is the German tactical doctrine in WWII that placed this weapon in a position of primacy in the infantry (grenadier) squad, as opposed to the support role it served in all other armies. In German squads the riflemen supported and protected the MG; i.e. in an attack the riflemen provided suppressive fire so the MG could be advanced to a position where it could either kill, rout, or, heavily suppress the defender during the final close assault by the grenadiers. The light weight and high rate of fire of these weapons facilitated the "stosstrupp" tactics used with such success by the German "infanterie" in the early years of the war. Even in squads with two MG, the riflemen still supported the MG and the MG was the principal weapon in the beginning phase of the attack. In the defense ... well, it's obvious that the German squad, when equipped with two MG, was much more powerful than, say, an American squad that had ONE 0.30 Cal., clip-fed B.A.R.

Anyway, here's a great website with a good amount of detailed info on the organization and infantry tactical doctrines emplyed by the principal belligerents in WWII.

http://www.bayonetstrength.150m.com/

The MG-34 mounted on the SdKfz 251/1 served several purposes, but not in the squad LMG role described above. Its primary role was protecting the vehicle (from enemy infantry) and it also could serve as "heavy fire support" for the dismounted squad (in the right circumstances, of course). In this role it might be likened to the tripod mounted MG-34/42 since the vehicle provided the stable mounting necessary for sustained heavy rates of fire. Remember that the Germans used the MG-34, and the later MG-42 in BOTH roles, the only difference being whether it had the bipod or was mounted on the heavy tripod. It was the high sustained rate of fire that made it the best squad MG of the war in the "light" (bipod) configuration and in the "heavy fire support" role from the tripod mount.


Absolutely. Of course as you note the SdKfz won't be able to fight in a lot of situations.




golden delicious -> RE: WWII-Db V1.2 (Now for Toaw III) (3/14/2007 3:28:53 PM)


quote:

ORIGINAL: Panzer War

Hence my point a squad that is essentially two HMG Teams, It depends on the unit and its role in my opinion.


Mm. Twelve men with two machine guns and six rifles (in the example of the German heavy motorcycle squad) is going to be able to hold ground no matter what unit it's in. So it has to be active defender.




Panzer War -> RE: WWII-Db V1.2 (Now for Toaw III) (3/14/2007 8:17:20 PM)


quote:

ORIGINAL: golden delicious


quote:

ORIGINAL: Panzer War

Hence my point a squad that is essentially two HMG Teams, It depends on the unit and its role in my opinion.


Mm. Twelve men with two machine guns and six rifles (in the example of the German heavy motorcycle squad) is going to be able to hold ground no matter what unit it's in. So it has to be active defender.


Where did I ever refer to a twelve man squad with two MGs or your example? I was not inferring to represent every squad by two HMG teams was thinking of a heavy weapons squad.




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
0.875