|
m5000.2006 -> RE: How best to learn this game? (4/1/2007 10:43:04 PM)
|
quote:
ORIGINAL: shunwick Most scenarios are worth tinkering with to get them exactly how you like them. I can't think of one scenario that couldn't do with some alteration. However, everyone has different ideas about what constitutes a good scenario. Is it historical accuracy or balance of play? Or a bit of both? Tinkering with the scenarios is a very good way to learn TOAW. Best wishes, what i meant is that there's a well-known problem with some of the old classic scens that has to do with supply, there's simply too little... classic barbarossa 41 is a good example, it's designed in such a way that your units get very little supply off railways, i remember playing it back in the 90s, it was one of my first scenarios, i tried to surround soviet units near Bialystok, i soon ran out of supply, and my units all went red, imagine that - german forces out of supply during the firt turns of the operation... i was unable to counduct a single offensive in the open terrain because of the problem with the supply, i remember it was very frustrating and i thought that toaw sucked [:)] and it put me off playing it for weeks in toaw 3 there is this new option - 'high supply' which seems to have been introduced for this very problem, although it does help, it's not adjusted to a particular scenario, and is rather an artificial, general and global solution for all of them...
|
|
|
|