Blockades (Full Version)

All Forums >> [Current Games From Matrix.] >> [American Civil War] >> Forge of Freedom: The American Civil War 1861-1865



Message


General Quarters -> Blockades (4/10/2007 5:40:15 PM)

I think I read here that the manual is slightly off about the number of ships required to blockade a single port, but I am not sure I correctly remember the actual number. How many is it?




Erik Rutins -> RE: Blockades (4/10/2007 5:47:12 PM)

There was a bug in the original release that required >30 while the manual stated =30. This is fixed as of the public beta version, so you now require 30 per blockading fleet, which means three full strength "unit" of ships, ironclads and/or frigates.

Regards,

- Erik




firepowerjohan -> RE: Blockades (4/11/2007 5:02:31 PM)

Wondering, is there any reason not to use blockade option when standing outside enemy ports?

Since a blockading navy seems to bounce out in the ocean if enemy navy show up (good rule) it seems that hunting runners is a no option since the bounce will mean they both start on same territory next turn.

Then you can just as well pick blockade instead of doing nothing.





Erik Rutins -> RE: Blockades (4/11/2007 5:32:03 PM)

I always blockade, personally. I think it's more valuable to establish the blockade than to chase runners, until you have the extra navy to do both.




firepowerjohan -> RE: Blockades (4/12/2007 2:12:50 PM)


quote:

ORIGINAL: Erik Rutins

I always blockade, personally. I think it's more valuable to establish the blockade than to chase runners, until you have the extra navy to do both.


Yes but, if i goto Sea Territory X is there any point not to pick blockade option even if I am out hunting runners?

Another thing, in the Beta patch the USA AI no longer try to blockade ports :(
Is there any place I can go in and edit the AI willingness to blockade, naval invade or hunt runners?




christof139 -> RE: Blockades (4/12/2007 3:51:10 PM)

quote:

Yes but, if i goto Sea Territory X is there any point not to pick blockade option even if I am out hunting runners?

Another thing, in the Beta patch the USA AI no longer try to blockade ports :(
Is there any place I can go in and edit the AI willingness to blockade, naval invade or hunt runners?


Yeah, you're right. I get very little if any US Navy activity in the game with the 1.94 Patch.

I don't know about how to mod the AI either.

Chris






Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
0.875