Prince of Eckmühl -> RE: Wishlist thread (6/17/2007 4:08:42 AM)
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ORIGINAL: GoodGuy Not sure if I'm with you on that one. Aren't there land-based searches on IJN as well? Let's say the scenario where u can control the US bomber squadrons at Port Moresby. Once you select the base, you can turn on/off the arrows (seach directions), since Port Moresby has a number of Catalina search planes. I've played IJN only one or 2 times yet, but forgot to check if their landbases have any search planes. There are no jap (land-based) search options? On a sidenote.... The US and Brits had looooooooong-range search planes (land-based) stationed around the Atlantic ocean, where the US employed Liberator B24 planes, and the Brits probably Mosquitos and/or Lancasters. Question, weren't these types of aircrafts used in the Pacific theater as well? If so, why didn't they make it into the game? Afaik, the IJ air force had a similar aircraft (bomber) The primary tool of IJN maritime search was the seaplane and/or floatplane. Many of these were single-engine types and were both shore and sea-based. The Mavis and Emily were large, four-engine flying boats that operated from flying-boat basins, and yes, both had VERY long legs. These are included in CaW. It's worth noting that off-loading search chores from strike-aircraft was a central theme of IJN doctrine. quote:
Afaik, intra-squadron training was very poor in the beginning when new/green pilots had to be prepared for the real thing quickly, training was just based on a bit of targeting practice and formation flights, partially, and lacked training of squad-coordination. Actually, being simply TRAINED to U.S. standards wasn't as bad as you might think. IIRC, pilots were assigned to line squadrons after about two-hundred hours in the cockpit. This was true, even in the darkest days of 1942. While the training regime of the USN and USAAC couldn't produce the caliber of pilots that the axis "training grounds" of Spain and China did, it could produce a great number of good pilots, quickly. quote:
On the other hand, Japan had a big problem as they could not compensate the high amount of killed/lost pilots in later stages of the war, where training was reduced to a minimum to make sure the pilots could be sent to the front lines asap. Also, pretty green pilots (rather soldiers maybe) were selected to conduct kamikaze runs in 1945. I've also read that a number of veteran/very successful pilots were ordered to refrain from considering kamikaze-runs, as they were needed for training/leading new pilots, unless their situation was hopeless. Anyway, the effectiveness of the IJN pilots in late 1944/45 should be altered in order to reflect this. Is that present in the game already, or is it part of the scenario design? If not it should be implemented, using an algorythm, as generalization (IJN pilots weren't all green in late 1944, for example, but it was a big issue) wouldn't do any good. Yeah, the Japanese simply didn't have the industrial base to fight a war of attrition with the U.S. and its allies, and the affects of chronic shortages could be felt in pilot training, too. And EVERYONE in a position to make a decision about the direction that their navy would go KNEW this. The result was a doctrine that can be traced back to Tsushima, one that stressed not only the need to strike decisive blows at the enemy, but to do it with little or no loss to themselves, to attack so efficiently as to overwhelm the enemy without the enduring the affects of attrition. quote:
Good points, I like your stuff, POE. Thanks. I try to be responsible in my criticism. In particular, I try to avoid stuff that I know would require some major rewrite of the game's code. I think that some of the items that I've suggested are changes that could be made (relatively) easily, perhaps even as selections in the options menu. I believe that it's worthwhile to have the game accurately depict differences in the operational methodology of the two sides because these were so central to the outcome of carrier battles. We'll see, [;)] PoE (aka ivanmoe)
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