el cid again -> RE: Clarification needed (6/27/2007 3:03:18 PM)
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Carrier air squadrons will resize in certain conditions. This is a big problem IMHO - but not as big as it used to be. They will no longer oversize the air group - you just get odd numbers not related to anything IRL. Also - in USN you gain and lose squadrons IF you use the stock/CHS names - but not if you don't. I recommend players avoid the command base for any given area after the early game period. And I give them lots of carrier capable squadrons that will "resize" to the right size - to substitute if need be on the bigger ships - mostly on smaller carriers used for transport. In general, stock and CHS have air group sizes too large for the game situation. We have no way to simulate deck parks - and using them means you lose your planes in a storm. Absent any way to do that, I limit carriers to hanger capacity - a different kettle of fish. It is at least a fair standard for all. In spite of some sqawks before the fact, no one playing RHS has ever said carrier capacity was too small: IRL carriers operated fewer planes than capacity often, particularly early in the war. And large plane loads cause operational problems we also cannot simulate: most officers believed Midways were actually too big - and could not be efficient if fully loaded. [They really were designed for post war requirements with fewer, bigger planes - and that worked out grandly. It was strategic nonsense to build them during the war - they could not complete in time to matter - and more Essex would have contributed to victory. But as long term investments - well they were operational for generations!]
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