dtravel -> RE: Failure to Fly (7/29/2007 5:01:08 AM)
|
Single day failures are exactly what the programmers should be looking at. The more I think on this problem, the more I keep coming back to the players being told that it is a bad idea for them to be told why their orders aren't obeyed. Your advice to reset the units orders would only make sense if the program is not always reading that the orders have been given in the first place! It would aid gameplay and debugging so much to include some note in the Ops reports or someplace "Unit X failed check Y". And the whole keeping the player in the dark fails from a realism point. Any CO who could not explain why his unit did not at least attempt to carry out orders would not be CO. And don't tell me the player isn't the unit CO. If he isn't, why does he have to issue all the orders that the CO would, like CAP %, attack altitudes, etc.? You really think those orders were coming from CINCPAC or Tokyo? And even if they were, that they would not demand an explanation of why the missions weren't flown? You want save games. Here's one: http://rapidshare.com/files/45664905/witp009.pws All of these units have failed to fly for multiple days. VBF-8, 39 BG, VMF-511, 414 FG, VMSB-141, 142, 234, 235. All have had their orders re-issued several times. In some cases, other aircraft of the exact same type in the same hex assigned to the exact same mission have flown, but they don't. For VBF-8, its even units of the same type on the same mission in the same TF. Why? Its not the weather, because other units in the same hex fly just fine. (Or is this where the programmers finally admit that they generate and apply the weather for each unit individually?)
|
|
|
|