RE: Carrier Ratings (Full Version)

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Gregor_SSG -> RE: Carrier Ratings (10/25/2007 2:01:41 AM)


quote:

ORIGINAL: OldBoney

If catching enemy carriers with armed and fueled planes dramatically increases the spread of fire and permanent damage, is there any way for the player to know this has occured? If it isn't signaled somehow now (and I don't believe it is) it would add excitement if a visiual or audio que was given. In AH's old Midway game I remember a text message would display "armed and fueled aircraft are exploding on deck!" Seems like some feedback could be given.


We have looked at this issue, but the situation is that the extra damage does not occur at the moment of weapon impact. Instead, it is taken into account by the fire routines that model the progress of fires and damage on the ship. This routine doesn't kick in until the 5 minute increment after the weapon has hit, so there's no quick and easy way to give feedback in combat. However, we're still considering the issue to see what can be done.

Gregor




Airborne82nd -> RE: Carrier Ratings (11/11/2007 9:29:34 PM)


quote:

ORIGINAL: OldBoney

If catching enemy carriers with armed and fueled planes dramatically increases the spread of fire and permanent damage, is there any way for the player to know this has occured? If it isn't signaled somehow now (and I don't believe it is) it would add excitement if a visiual or audio que was given. In AH's old Midway game I remember a text message would display "armed and fueled aircraft are exploding on deck!" Seems like some feedback could be given.


I just recently purchased this game. I played the original CAW on my C64 and had CAWII for my early PCs. I've seen indications of aircraft damaged while on deck to attacks and fires. This does not occur while the attack is underway but you can review the squadrons and find out the fate of individual a/c. I agree, though, it would add to the game with reports of a/c caught on deck, etc during an attack.




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