Joe D. -> RE: Supply - healing & consumption (10/31/2007 2:44:06 PM)
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From BoA Instruction manual v 1.09: Rest & Refit Unit elements (companies) can recover their losses by resting the parent unit/regiment in a friendly structure at a monthly rate of 20 % for towns, 30 % for depots and 10% for forts. But if the element is destroyed, the unit will have to draw from the replacement pool; then it must rest in a level 2+ city or fort. If there aren't enough replacements to go around for all units, they will be allocated according to unit posture, passive posture getting the most replacements. However, since units under seige won't train, I suspect that they don't get reinforcements either. When my units get mauled, I combine similar troops by selecting both units and hitting Ctrl-C. One drawback to this is that units that have experience will lose it when they are combined w/units w/o experience. Under the latest patch 1.12a, large armies don't fare well as far as supply is concerned, as was the case historically. You can check their status by the icons in the upper right of the message panel. I generally put large armies in port cities that have a friendly populace (popular support), but some regions can't support large armies well; use the supply filter to see where not to go for the winter.
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