AlbertN -> RE: Deluxe AWD (8/8/2013 6:48:39 PM)
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Hmm, downloaded the new patch and looking at it. Not talking of the AI, but against a human opponent overall. Meanwhile I do appreciate the Italy changes I feel them a bit ... iffy. The "tank" having -2 makes it extremely weak overall and pratically useless for its cost. I'd set Italian Tank to a -1 only, and so their Anti-Air. Overall it is already "poor" to build anything with a malus as it works worse; and ultimately turns harder the research. I got the vibe overall Axis is quite weak - and I would add to Finland and Bulgaria 1 Factory each. (Helps at the beginning with supplies) Germany production is simply dwarfed by the UK + Russia alone already. Turn Axis Militia and Japan Militia to 5 Attack Power. Why? Helps at the very beginning to avoid odd attacks and such, but on the long run Militias will be hindered due to lack of upgrades and having only "one" hit. Japan. Not sure if the dreaded -1 to the Cruiser Fleet is still there. I remember it somewhere in Uncommon Valor or so, and I edited it out as it made Japan useless. (USA was producing subs and in 1 year the Jap shipping and production was crippled.). France. Far too many tanks. Far too many. Germany taking France is a bloodshed which cripples the game at the moment; and if Germany can't get to Barbarossa decently (and pratically cannot already in most of the games.) they're dead very soon. A non faction related needed change - for how I fear it is hardcoded. Veteran and Elite and Sig-Int are rather abysmal modifiers. A 1/2/4 modifier is rather "meh" in the end of the day when in '42 or so you end up rolling more dices overall. The more dices your units roll, the less significant a static bonus is. The impact a +2 has on 5-6 dices is not the same when you roll 7-8. There should be a formula where Veteran unit has a 1/2 modifier per dice; and Elite units have a 1 modifier per dice. (So a Veteran 6 attack Infantry has a +3 in attack, not a +2; and an Elite one a +6). Presently I feel those minor modifiers very ... unsignificant, especially as how rare the unit promotions are, and how easy is to lose them in battle.
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