brian brian -> RE: What kind of manual(s) should we ask for? (1/5/2008 6:08:07 AM)
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The "+" is excellent. I do kind of like how "~" implies conditionality by it's similarity to "≈", but not everyone even knows what "≈" means anyway, so I think the "+" is better. Combining the "0" and the "*" is also very good. I've actually never liked the colored 2d10 table, the 2-tone results on 19 & 22 assault and 20 blitz discombobulate me (sorry non-native English speakers, but I picked that 49 cent word on purpose). And having the information basically on there twice, with the original '~' and the special color at times left me with this nagging thought that I was forgetting something when I was learning the 2d10, again especially on 19, 20 & 22. I'm still not real keen on "D" and especially "(D)"; these have to be explained anyway, probably right near where you have to explain that an "R" result includes a "D" which isn't on the table. But if you are going to use "D" maybe you could use "d" for half-flip... I think though that "R", "S", and "B" are enough letters on there already. They are the same ones as the 1d10 chart, which won't have any changes? I like something a little more interesting than "•" ... how about "◊" ? I never liked "†" for this use, myself, not a good graphical symbol for use in war. "◊" differentiates from "*" a little better and it's hollowness has a certain implication as not quite as good as a solid "*" too. I sure hope those symbols look the same on y'all's screen...
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