golden delicious -> RE: Supply Questions (11/30/2007 11:07:33 AM)
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ORIGINAL: Bill II The unit supply level (bullets & beans at in the soldier's hands, point B) starts at 100% because, again it's day one of the war & their wagons & packpacks should be full. This is fairly standard practice. You can set it lower as units are rarely completely ready, but most designers start with this condition for the beginning of a campaign. Force supply and formation supply levels are inextricably intertwined; you multiply one by the other to get your result. So in your case, in ideal conditions a Federal unit will recover 60% of supply out of 100 in one turn. In most scenarios, the equivalent figure wouldn't be more than 20-25. This doesn't mean your approach is necessarily wrong, but you should experiment with this a bit and see what works best. First, set formation supply levels for a force to scale to the relative ability of those formations to resupply themselves. I think in this case it is easiest to set the best formation to 100% and scale from there. Then set force supply to get the desired maximum level of supply recovery in a turn. THEN there's supply radius- which is just as important. This would depend rather heavily on your map, but you'll probably want it to be quite low for 1914, before the spread of motorised transport.
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