Bogo Mil -> RE: Admiral's Edition General Thread (5/21/2008 7:17:15 PM)
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ORIGINAL: jwilkerson As to the AI, we continue to struggle along, the frustrating part is trying to get the AI to do what you want. But I guess in the end AIs always do what THEY want, eh? [:D] Then you should be careful and don't make it too smart. It might take over the world and sell us to the extraterrestrials [sm=scared0008.gif] Sorry, could not resist. Here my questions: Will the industry still have only two states - working and damaged - or do you introduce something like "light damage" (stops production, but is much faster and cheaper to repair)? I think this could simulate the complete disruption of the economy. After substantial airstrikes or ground combat in an area, the production was often shut down (almost) completely, but a lot recovered very fast. On the screenshots I see a lot of clouds in all air combat. Will we see always the same cloud, or will there be some visual representation of the real weather? This would be some nice eye candy for the spartanic wargamers [8D]
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