RE: CP supply in the late game (Full Version)

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boogada -> RE: CP supply in the late game (1/10/2008 11:40:35 AM)


quote:

ORIGINAL: hjaco
IMO it should neither be possible to transfer raw materials nor troops from Mesopotamia to Russia.


I am currently facing an British Corps in Romania, that came from Egypt or Basra.... And I even saw the first Americans in Syria... Looks like the Eastern Scenaria will be very interesting for the rest of my game against Lascar.




Lascar -> RE: CP supply in the late game (1/10/2008 9:42:46 PM)

quote:

ORIGINAL: hjaco


quote:

ORIGINAL: Lascar


quote:

ORIGINAL: hjaco

My reservation against comparing raw material transportation and troop transportation by train is based upon that first the requirement to the rolling material is fundamentally different and just as importantly the requirement to station facilities to load/unload the train is hugely different as well.

There was indeed some internal infrastructure between Syria/Jordan/Iraq in the OE. This was however primarily passenger transportation and had no connection to the Turkish part of the empire which was hugely undeveloped at that time as was the mountainous region of the Caucasus.

The aid that the TE would send to Russia would be primarily finished goods (weapons, ammo etc.) in game terms Industrial points. No sense in sending Russia raw materials resources, they have an over abundance of their own which their limited industrial capacity can never fully consume. Russia is sorely in need of industrial points to allow their army to reach its full military potential and much of TE strategy should be directed toward getting that aid through to Russia to fend off Revolution and the collapse of the Russian war effort.


Apparently you haven't faced a Russia first strategy as the Entente [:)] In that case food becomes the most scarce commodity for Russia. But even finished goods still needs facilities to transfer from ship to harbor and get it transported to facilities at train goods "terminals" and loaded again.

IMO it should neither be possible to transfer raw materials nor troops from Mesopotamia to Russia.

I have faced a Russia first strategy several times. Food is critical for Russia, although it doesn't seem realistic that the loss of the Polish food producing areas is what creates the shortage. Ukraine and southern Russia where the breadbasket of Russia. Russia was the biggest exporter of wheat just prior to the war. Until the CP begins to advance into the Ukraine the Russian food reserves shouldn't be going into the negative.

The fact remains that the game mechanics currently allow for Strategic movement from Mesopotamia into the Caucasus and for the sake of consistency, transfers, which are a function of Strategic movement, should be allowed there too.





wargamer123 -> RE: CP supply in the late game (1/11/2008 3:02:30 AM)

Thanks for the tip Hjaco, I did not notice my surplus of AH resources a bit and that raws are not all equal to just 1 raw point in the production board. Also a little afraid of transfering anything and losing too much rails... Germany really is hit very hard by the loss of Western Territories. I suppose accurate, the rich coal production, iron ore deposits



[/quote]
I have faced a Russia first strategy several times. Food is critical for Russia, although it doesn't seem realistic that the loss of the Polish food producing areas is what creates the shortage. Ukraine and southern Russia where the breadbasket of Russia. Russia was the biggest exporter of wheat just prior to the war. Until the CP begins to advance into the Ukraine the Russian food reserves shouldn't be going into the negative.

The fact remains that the game mechanics currently allow for Strategic movement from Mesopotamia into the Caucasus and for the sake of consistency, transfers, which are a function of Strategic movement, should be allowed there too.


[/quote]

Russia, should have a ton of bread and probably never starve. I do not not understand a revolution being caused by starvation or any of that. Though of course the world was a different place in WW1 and on this map allowing Russia to breeze through the game with giving of Poland-BeloRuss-Baltics-Portion of the Ukraine, etc... without any price is ahistorical. Though the Russians had a larger army, they have too much territory to give up and without some limits on her she'd just give away half her territory defend the food and just let the British-French ship in the extra through Mesopotamia. Which barely fielded troops on foot, let alone transfered much material in WW1. Those mountains were dreadful attrittion... Your sending thousands of tons of material through them? That just doesn't sound right. Though Bulgaria isn't exactly the Queen of Transport Either for the OE to Germany. But it has more rail than This region Northward to the Factories on the Volga and the Baltic. The Rail price should be doubled for either mission or tripled

SO the expense is realistic.

In WW2 when the Germans entered the Caucasus Mnts, they got stuck on high Mountains they could go no further, they could do nothing with the oil fields they captured. It was just too difficult too remote and a waste really...

South of the Caucasus, or North of them in my opinion, but in the middle there is a lot of impassable mountains..like a Strait in game terms

P.S. and exerpt from a website I was reading, real real basic reference to the rails in the region: In 1917, Russian Grand Duke Nicholas assumed senior control over the Caucasus front. Nicholas tried to have a railway built from Russian Georgia to the conquered territories with a view to bringing up more supplies for a new offensive in 1917. But, in March of 1917 (February in the pre-revolutionary Russian calendar), the Czar was overthrown in the February Revolution and the Russian army began to slowly fall apart.




Disintegration -> RE: CP supply in the late game (1/11/2008 10:13:03 PM)

quote:

ORIGINAL: FrankHunter

I have a save of a supply issue concerning the city of Athens (fixed) but if there's other supply issues please tell me and I will check them out asap.  Thanks!




Thanks. The one I had turned out to be the one that was fixed in 1.21 (I think). I'm not having it any longer with the latest beta.




FrankHunter -> RE: CP supply in the late game (1/13/2008 10:38:37 AM)

That's good to know, thanks




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