Feltan -> RE: House Rules (2/1/2008 4:06:46 PM)
|
quote:
ORIGINAL: OldGuard1970 Hi Feltan, As I recall, the idea of limiting the size of ASW TFs grew out of the belief that the game engine did screwy things with large ASW TFs (I don't recall the details, but the thought was that 18 ships in a single TF would be far more effective than the same number of ships in fewer TFs, and the increase in effectiveness was not a designed feature, but an unintended consequence of the code.) If my memory is correct, then a rule to restrict the size of a single ASW TF is a virtuous one. It is supposed to compensate for a code problem rather than to limit the realistic operational creativeness of the opponents. Can anyone confirm my memory of the ASW TF size glitch? Is it still around? I am playing with that HR, but perhaps the problem never was, or perhaps the problem has been corrected. By the way, I include my vote with those who want to be able to do what was possible to do rather than to be restricted to doing what was actually done. OldGuard, If that is true, it predates my experience with the game. However, I can understand the need for a HR if there is some unintended synergistic affect of large ASW task forces. And I am somewhat disappointed by what Mike wrote -- why limit an ASW task force to six ships? Wouldn't AE be the best opportunity to fix the code that, if true, gives extra benefit to large ASW TF's? Regards, Feltan
|
|
|
|