larryfulkerson -> CSV EEV value calculated finally..I think. (5/8/2008 10:49:29 AM)
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I finally got around to calculating the EEV value and I think I did it correctly. But I'm not sure. Anyway, I believe the EEV value is 41 before turn 7 starts. So, excluding all the Allied activation events, that's about 2 points per turn to make it to the goal of 100 points I'm going to need the same pace as previous turns and maybe 30 or 31 turns more should do the trick. That's about 3 years more. The problem is that I'm running out of choice hexes to convert. Maybe I can get Curt to attack me, thus converting the hex back to Allied control so that I can re-convert it again and maybe get a point for doing so. I can always hope. It's my understanding that when the EEV value hits 100 the US Allied units have to start pulling out. ANZAC and Korean, and Phillipino ( how do you spell Phillippino ? ) and stuff like that included. I don't know about the air units.....maybe them too. Then I'll be facing just the ARVN units and maybe the character of this game will change drasticly ( how do you spell drastically ? ). Anyway, it's going to be interesting. [image]local://upfiles/16287/974219CE7F3147ED9E27DB6B7E4C3517.gif[/image]
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