Sarge -> RE: Turn Based or Realtime (6/7/2008 8:40:31 AM)
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Both TB and RT Only problem , I have yet to find titles other then the CC and Panther ’s engines that have IMHO got real-time "right . Obviously I am forgetting a few titles/engines that have done real-time justice but in the end developers turn real-time into a four letter word ,not the community. That is if we are talking about “realistic physics time N’ space , nothing worse then watching a squad under suppression loaded with full battle rattle run the ¼ at Olympic speeds or building a Tank factory on Omaha beach to dampen the realistic factor. But on the other hand there is countless titles over the last 5-10 years that havebeen a blast like Dawn Of War for one , that run a real-time engine . For people that like larger scale like WITP.COG, HOI and so on there realistically is no option other then turn-base.
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