pzpat -> RE: Call for random game ideas (12/2/2008 4:44:12 PM)
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I'd like to see more levels for the troops. Four just don't seem to be enough. I mean it is when you're taken by surprise by the AI's Medium Tank III's attacking your Light Tank II's. But when my expensive Fighter III's are taking the same casualties as the AI's Fighter I's I want to advance them to a level where they can inflict significantly more damage and level 4 just isn't enough. I'd like to see an option where the player can improve his troops up to level 10 or 15 or so, with the corresponding escalation in cost. (I thought if I used such high numbers you might respond with a somewhat lower one.) Too often in many games you max out your most important troops at level 4 and you're not even halfway through the game. The idea is that you could never max out the troops during the war, that important research would be going on throughout the game, just as it did throughout WWII. I'm not asking this to make certain troops invincible. This change would have the effect of making research an important part of the game for the whole game, not just the first half. This would have a greater application in the larger games where you have more PP to spend. That's why I think it better to make it a player option, like showing the hex grid. Just a thought. Pat
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