garysorrell -> RE: Some Issues (6/28/2008 5:21:28 PM)
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1.)Not 100% sure if the computer would ever sub out players on human controlled teams. I am playing games today so I will pay more attention to this and see if the computer ever does. 2.)This is an issue I have noticed in pretty much all football games. If you prefer 15 min quarters, I would first try adjusting the play clock. Shorter playclock time means more plays run, longer means less. If that doesnt do it, the next step would be to shorten quarter length. Really, adjusting both play clock and quarter length is key. Tinker with it till you get it near what you prefer. **Played games and quick simmed games may not always mesh, it's just the nature of the beast** 3.)I know some people have issues with zones or man 2 man, I havent seen much of an issue with either. I try to use playbooks that are well put together. I see m2m as better than zone, but I can pass on both just fine. I dont see that many long passes, but it may be the playbooks im using. It's my personal opinion, of course, but I see this sort of thing as a playbook issue. Something the user just has to account for. Is it 1 or 2 plays that seem to always go long, or many different?
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