RE: Buying New Games vs Economic Realities (Full Version)

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Widell -> RE: Buying New Games vs Economic Realities (7/23/2008 12:06:50 PM)

quote:

ORIGINAL: panzers
I've had the game for quite some time now and I have heard all these wonderful comments about the game, but I never played it because it looks too complex, and I just gave up. Maybe I need to give it another try.


You can always try one of the smaller scenarios vs the AI rather than getting into a PBEM of the full scenario although it is very tempting to do just that....




killroyishere -> RE: Buying New Games vs Economic Realities (7/23/2008 12:52:47 PM)


quote:

ORIGINAL: pasternakski


quote:

ORIGINAL: KG Erwin
I need a new game.

Me, too. Economic realities aside (and I guess I'm one of the lucky "economically unchallenged"), I don't see much out there right now beyond what I already have - and what I already have is pretty disappointing to me, anymore.

For individual ACW battles, I guess a lot of people like John Tiller's stuff, but I've never gotten into it.

Forge of Freedom might be just the thing, if you want to run the strategic end and fight the battles both. AGEod's AACW pretty much abstracts the battles into a "here's how it came out" dynamic, no matter how much they try to pretty it up.

Other things. I can't bring myself to buy Empires in Arms or Guns of August - yet. I am waiting to see how patching and AI development go. I have no interest in trying to get along with six or seven other people throughout the course of however long a game of Empires in Arms might take, and seeing how many of them stick it through to the finish. Guns of August? I like the subject, but the more I look at it, the less I like it. Those odd stacks in what try to be hexes on very uninteresting and unintegrated terrain just don't do it for me.

I don't see anything else out there. The AGEod area movement games in addition to AACW (Birth of America 1 - which I have - and 2 and Campaigns of Napoleon) leave me a little flat. I guess I'm still kind of a hex-based, day- or week-turn kind of guy.

So, I sit on my wallet. When it comes to deciding whether a new game is good enough to buy, I feel like Justice Brennan of the U.S. Supreme Court did about identifying pornography: "When I see it, I'll know it."

If you find anything good, keep us posted, willya? You have always been the kind of guy whose judgment I respect.


I tend to agree with you. The older I get the more I find less and less games out there I am interested in. The developers are programming for the youth out there moreso than developing for us old timers. I find myself when I'm looking at a new game saying to myself 'been there done that'. But, I would still recommend Forge of Freedom to any Civil War fans as it offers more bang for the buck than any other Civil Wargame out there with strategic and tactical and whatif campaigns and scenarios. I'm really saddened that the Madminute games like 2nd Manassas are no longer in development as I was really looking forward to a Gettysburg model of it. For tactical solo play of the Civil War there is nothing better imho.




String -> RE: Buying New Games vs Economic Realities (7/23/2008 1:47:28 PM)

If you are into multiplayer games then you might try out Battleground Europe:World war 2 online.
It is a first person shooter MMO and at the same time it isn't. Contrary to popular opinion you don't need twitch action and good hand-eye coordination to play that game, although in some areas, with some styles of play you might need it.

The ability to think, evaluate the situation and plan ahead is much more important. Even playing as infantry there is plenty of opportunities where patience and careful planning will pay off with a kill or two. Curiously enough this is especially true with tanks where positioning and situational awareness is by far the most important thing. Hitting the enemy is rather trivial and is quite easy after a bit of practice. Same goes for ATG's. Aircraft are best left to flightsim players with good joysticks etc.

This is also as far as I know the only game where you can drive things such as the PSW 232, H-39, Char1B or the Laffy truck with a 47mm gun on the back, the list goes on.

All in all an excellent game if you like the first person approach, and in the end you can also get to the high command and the strategic level. It has a free trial period currently of 14 days.

Here's a link to wikipedia that describes it further.




JudgeDredd -> RE: Buying New Games vs Economic Realities (7/23/2008 4:30:32 PM)

The times I tried WWII Online, the servers were DEAD. Admittedly that was a few years ago, but I've heard other people say how they spend ages getting from A to B only to be killed and spawn back where they started.

I was very glad I hadn't subscribed to it. Maybe it's because I'm in the UK.




String -> RE: Buying New Games vs Economic Realities (7/23/2008 6:21:07 PM)


quote:

ORIGINAL: JudgeDredd

The times I tried WWII Online, the servers were DEAD. Admittedly that was a few years ago, but I've heard other people say how they spend ages getting from A to B only to be killed and spawn back where they started.

I was very glad I hadn't subscribed to it. Maybe it's because I'm in the UK.


Havent seen any server troubles during my few months there. Also with the new (relatively) mobile spawning system you can now spawn much closer to action as infantry. You can also always spawn in defensive missions so you get right into the action.




z1812 -> RE: Buying New Games vs Economic Realities (7/23/2008 7:18:01 PM)

Hi All,

In my view Matrix's John Tlller's Campaign Series delivers the best value for the dollar.

-Sytem tested and true.
-Well Considered Combat Routines and results.
-3 full games with lots of add-ons
-Easy to use Map Editor
-Reasonably Straight Forward Scenario Editor
-A campaign system with 2 styles. Linked . Dynamic.
-many different Countries. Comprehensive OOB's
-Pleasing 2d isometric graphics with animations.
-Lots of user content
-Active Gaming Group and forum
-PBEM and online play.
-The A.I. can provide a good contest.

For anyone who does not own this collection, it really is a gem.

regards John







IronWarrior -> RE: Buying New Games vs Economic Realities (7/23/2008 11:58:32 PM)

quote:

ORIGINAL: z1812

Hi All,

In my view Matrix's John Tlller's Campaign Series delivers the best value for the dollar.

-Sytem tested and true.
-Well Considered Combat Routines and results.
-3 full games with lots of add-ons
-Easy to use Map Editor
-Reasonably Straight Forward Scenario Editor
-A campaign system with 2 styles. Linked . Dynamic.
-many different Countries. Comprehensive OOB's
-Pleasing 2d isometric graphics with animations.
-Lots of user content
-Active Gaming Group and forum
-PBEM and online play.
-The A.I. can provide a good contest.

For anyone who does not own this collection, it really is a gem.

regards John






I really need to try the Campaign series sometime, it looks great and I am a huge fan of the Battleground series for PBEM (not so much vrs AI, but that goes for any game). I'm more into the Horse and Musket era, and have other games I haven't even gotten to yet, but sometime.... [8D]


quote:

I'm really saddened that the Madminute games like 2nd Manassas are no longer in development as I was really looking forward to a Gettysburg model of it. For tactical solo play of the Civil War there is nothing better imho.


Yeah I had both of the Take Command games, they were really good. The only gripe I had with them is that it seemed like the AI would "deteriorate" more and more as the battle went on. By the end the AI looked like it had no purpose and was wandering around aimlessly. I never like to play vrs an AI, but the games were still good.




IronWarrior -> RE: Buying New Games vs Economic Realities (7/24/2008 12:07:15 AM)

*weird, unintended self editing double post :D*




Widell -> RE: Buying New Games vs Economic Realities (7/24/2008 3:25:53 PM)

quote:

ORIGINAL: JudgeDredd
The times I tried WWII Online, the servers were DEAD. Admittedly that was a few years ago, but I've heard other people say how they spend ages getting from A to B only to be killed and spawn back where they started.

I was very glad I hadn't subscribed to it. Maybe it's because I'm in the UK.


I had a couple of friends that was really into WWII Online for a few years. Even went to Antwerpen with their squad(s?) to meet people from England, Sweden and US and drink beer in the real locations of the game. I never heard them complain about the server availability, but they where really like junkies which seems to be needed to be really good at the game, plus the planning of the missions etc require good leaders.




ilovestrategy -> RE: Buying New Games vs Economic Realities (7/26/2008 1:43:43 AM)

Widell, what does that sign in your profile mean in English? I'm just curious [:)]




pasternakski -> RE: Buying New Games vs Economic Realities (7/26/2008 1:46:22 AM)

"Be careful climbin' into the sauna with Inger, she's got the little critters on 'er."




Widell -> RE: Buying New Games vs Economic Realities (7/28/2008 12:19:29 AM)

quote:

ORIGINAL: pasternakski
"Be careful climbin' into the sauna with Inger, she's got the little critters on 'er."


[:D] Not the Swedish girls, the only critters would be mosquitoes, and then only up north....

quote:

ORIGINAL: ilovestrategy
Widell, what does that sign in your profile mean in English? I'm just curious [:)]


OK, here´s the true translation from Swedish to some kind of English (and Ingrid and her critters is not part of it [;)]): "Do not enter the ice while the ice machine is at work"




SuluSea -> RE: Buying New Games vs Economic Realities (7/28/2008 1:46:22 PM)

Due to my financial situation I try to buy games priced under $50, problem is most games I want are atleast $60 counting shipping. If any game is priced well over $60 I don't buy it untill the price comes down or I look for another game to play. There are plenty of developers competeing for the entertainment dollar.




YohanTM2 -> RE: Buying New Games vs Economic Realities (7/28/2008 10:46:59 PM)

I always look at the hours of play versus the cost. If you take a date to the movies these days you are going to be norht of $50 pretty quick and done in a couple of hours. Getting hundreds of hours of gaming out of something priced at say $70 is a pretty easy deciosn by comparison.




JudgeDredd -> RE: Buying New Games vs Economic Realities (7/28/2008 10:53:30 PM)

Unfortunately, I've had many, many games where I've gotten nowhere near 10 hours of pleasure, nevermind 100's of hours. I've had plenty with less than 5 hours and some I've realised were a waste of money within an hour.

Unfortunately, we think we should get more for our money when it comes to video gaming...rightly or wrongly.

Trouble is, you don't know you're going to get 100s of hours of gaming...so I don't really understand how that rule works, although I know alot of people make that comparison and use it to justify the cost of a game to themselves.




Widell -> RE: Buying New Games vs Economic Realities (7/29/2008 10:38:21 AM)

quote:

ORIGINAL: Yohan
I always look at the hours of play versus the cost. If you take a date to the movies these days you are going to be norht of $50 pretty quick and done in a couple of hours. Getting hundreds of hours of gaming out of something priced at say $70 is a pretty easy deciosn by comparison.


Just like JudgeDredd say, how do you know where to find the gem with hundreds of hours of game play? Even with an excellent user community like here at Matrix, it's not easy to know what games will turn out to classics for you. Similar issue with what SuluSea propose, I mean, buying three games at <$50 just to find out that one was OK, and the others were not will put you back at least $90 compared to getting a classic at >$60. Unfortunately you can most likely only do the maths/business case afterwords.

Right now, I am contemplating WW2: Road to Victory and GG: War Between the States as I suspect these are, or will be good value for money for me. Luckily I have limited gaming time over the summer holidays so I can follow the discussions and, above all, the AAR's on the boards before I decide to buy or not.




ANZAC_Tack -> RE: Buying New Games vs Economic Realities (7/29/2008 11:31:41 AM)

Hi all,
I have been playing 1 series since 1996, Close Combat, a real time strategy 2D top view. it has 15 teams per battle groupe,and has grand campaigns, ops single battles.

soon a new version is coming called WaR,its a rebuild of a 8 year old CCIV.modernised, new maps, new Grand campaigns,new features.

bang for buck, each version lasts me about 3 years....

....3 years.....
...................3 years....

i have not bought another game in 11 years.(apart from Wii mostly fun stuff/kids though)

Tack




Feltan -> RE: Buying New Games vs Economic Realities (7/29/2008 1:30:14 PM)


quote:

ORIGINAL: JudgeDredd

Unfortunately, I've had many, many games where I've gotten nowhere near 10 hours of pleasure, nevermind 100's of hours. I've had plenty with less than 5 hours and some I've realised were a waste of money within an hour.

Unfortunately, we think we should get more for our money when it comes to video gaming...rightly or wrongly.

Trouble is, you don't know you're going to get 100s of hours of gaming...so I don't really understand how that rule works, although I know alot of people make that comparison and use it to justify the cost of a game to themselves.



Similar experience for me too -- except I view the results a bit different. It all comes out in the wash. I figure I buy about, on average, three games that are duds or average for every game that that is really good. Figure I'll buy those four games over the course of, say, about six months. Maybe less, maybe more, but I think I've purchased about four since the beginning of the year.

So, those four games will cost me $120- $200 depending. That isn't a king's ransom. If I were into sporting activities, that wouldn't cover a weekend of Golf or attendance at a single NFL game.

While we all want to get more from our money, I think that gaming is a pretty good economic bet. If you stumble across a gem (which will vary from person-to-person depending upon tastes), you can literally talk about pennies per hour of enjoyment. For me, the $80 for War in the Pacific is probably one of the best purchases I've made, and it goes a long way to balancing out the few true duds I've picked up along the way.

Regards,
Feltan




YohanTM2 -> RE: Buying New Games vs Economic Realities (7/29/2008 7:50:20 PM)

I do understand the risk of dumping cash into games that don;t work for you. Different folks will have different views but I agree with the comment that you need to search the forums.

As an example, normally I would have jumped all over EiA. I love the board game and really want to own this game. Having got sucked in by CEaW I decided to wait and see and am very glad I did. I udnerstand from the threads and a couple of people even closer to the game that it is still not even playable by email and barely solitaire.

The next game that I am eagerly awaiting is MWiF and that one gets bought day one.




Zap -> RE: Buying New Games vs Economic Realities (7/29/2008 8:55:52 PM)

My wife and I like to eat out often. Meals, at a nice restaurant can cost me fifty$ or more. When I have the grand kids along meals typically cost me 50$. That experience last about 35 minutes.

So, when I purchase a game 60$ or 70$ I usually get at least 5\10 hours of play time out of it. I try and be selective.
I do have 3 games ,considered gems by many, that did'nt catch my fancy. Did'nt play them more than 30 minutes. Each of those games cost me 50$ or more. Not dissappointed though, spent $300.00 on a show in Las Vegas. That if, I knew beforehand how bad it was, would not have paid 5 cents to see.

Yes I agree and do, search the forums best way for me to be selective.




panzers -> RE: Buying New Games vs Economic Realities (7/30/2008 6:54:47 AM)


quote:

ORIGINAL: Yohan

I do understand the risk of dumping cash into games that don;t work for you. Different folks will have different views but I agree with the comment that you need to search the forums.

As an example, normally I would have jumped all over EiA. I love the board game and really want to own this game. Having got sucked in by CEaW I decided to wait and see and am very glad I did. I udnerstand from the threads and a couple of people even closer to the game that it is still not even playable by email and barely solitaire.

The next game that I am eagerly awaiting is MWiF and that one gets bought day one.

Ditto on MWiF. I just wonder how much that puppy is gonna be, especially with a 400 page manual.




105mm Howitzer -> RE: Buying New Games vs Economic Realities (7/30/2008 1:39:33 PM)

SAving up for WITP, since you guys ( overall) rate it excellent, AND the format/game theme appeals to me. I think I harped on this previously, but I'll repeat myself ( with apologies) when I say that no matter how much a PC game costs, the board version ( or near equivalent) has sky-rocketed. In the 80's-90\s, PC games were easily in the 70$ range ( Canadian) while their board "twins" could still be found at half price. Not convinced? Go to EBay and check out the bids for older SPI,AH etc... games. I picked up Global War ( near mint, unpunched) for 40 $, and I know it usually sells for over 100 $. Tis a crazy market out there.




Veldor -> RE: Buying New Games vs Economic Realities (7/31/2008 1:11:48 AM)


quote:

ORIGINAL: Zap

My wife and I like to eat out often. Meals, at a nice restaurant can cost me fifty$ or more. When I have the grand kids along meals typically cost me 50$. That experience last about 35 minutes.


Never [:-] ever compare the price of computer games to the costs of eating out. If that was a truly duable analogy then:

1. There would be times when you would order your meal...Take one bite...Find out it was horribly undercooked & poor tasting...Maybe complain a little bit...but ultimately just throw it out ... Pay the full bill...Then go right to another restaurant and pay again for a completely different meal. You might occasionally even go home hungry having to throw away 2-3 full meals in a night and just give up and accept that.
2. From the opposite point if they were comparable...When I buy a computer game... If it were buggy and I didn't like it... I could send it back and get a properly prepared one...and in under 15 minutes or so at that! If I still didn't like it I could ask for the manager after which Id be given the choice of something else entirely or even my money back!

Since your also paying for the physical personal attention by a waiter/waitress not to mention having a chef(s) personally cook your meal that would also mean when I buy a Matrix Game Erik would show up at my house for 30-90mins and deliver a personally made scenario by the Dev then help me with any trouble or issues I had with it after which I'd give him a tip.

Next someone will be comparing the price of computer games to the cost of pr0n. [:D]




Erik Rutins -> RE: Buying New Games vs Economic Realities (7/31/2008 2:18:10 AM)


quote:

ORIGINAL: Veldor
Since your also paying for the physical personal attention by a waiter/waitress not to mention having a chef(s) personally cook your meal that would also mean when I buy a Matrix Game Erik would show up at my house for 30-90mins and deliver a personally made scenario by the Dev then help me with any trouble or issues I had with it after which I'd give him a tip.


No free delivery, sorry. [;)] ... and in most restaurants, you order from a menu of dishes, which is much like our catalog of games. The main difference of course is that you can't get food poisoning from a game. [8D]




06 Maestro -> RE: Buying New Games vs Economic Realities (7/31/2008 5:10:02 AM)


quote:

ORIGINAL: Erik Rutins

The main difference of course is that you can't get food poisoning from a game. [8D]


LOL-excellent.

There are, however, a couple of games that can cause eye problems.[;)]




Zap -> RE: Buying New Games vs Economic Realities (8/2/2008 10:07:17 AM)

quote:

ORIGINAL: Erik Rutins


quote:

ORIGINAL: Veldor
Since your also paying for the physical personal attention by a waiter/waitress not to mention having a chef(s) personally cook your meal that would also mean when I buy a Matrix Game Erik would show up at my house for 30-90mins and deliver a personally made scenario by the Dev then help me with any trouble or issues I had with it after which I'd give him a tip.


No free delivery, sorry. [;)] ... and in most restaurants, you order from a menu of dishes, which is much like our catalog of games. The main difference of course is that you can't get food poisoning from a game. [8D]









Erik, Dissapointed about the non-delivery but none- the- less you would be warmly welcomed into my humble home[:)]




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