Anraz -> RE: Bitter Glory (4/11/2009 2:46:20 PM)
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ORIGINAL: Joshuatree Thanks for the update! I do have a question if you don't mind. With all these technologies and sciences to develop, does it actually *do* something gamewise? I mean, I'm used to something like: Inf level 2 beats Inf level 1, unless Inf level 1 is more experienced and dug in. Fighter level 2 beats Fighter level 1, unless Fighter level 2 is disorganized... and so on. But when you say: " 4) wide array of weapons for the constructors (e.g. in the nose of a fighter plane you can mount 2 of 18 different mg and cannons); " 18 different Mg's and cannon's ?? Do you feel gamewise that your fighter gets better with a better gun? I am very curious as to how that all works out. I'm eager to answer any questions, although sometimes my answers might have been ambiguous ;) Regarding fighter issue - didn't I mention that also it is possible to vary a number of those weapons in a plane? So not only size, advancement and quality of weapon does matter but also number of barrels is a very important factor. Furthermore brute firepower is modified by maneuverability of plane - airframe and engine manifest its importance. There is no “unit model”, there are planes of your design produced by your industry formed according to organizations charts into air units. You can also design the charts... So we have an air unit composed of various planes, which gave its parameters to whole unit. And here come experience, military doctrine, leaders... quote:
ORIGINAL: 06 Maestro For a bunch of "dreamers", there has been a lot of progress. It looks like a very interesting approach to the war. Some aspects sound much like the upcoming HoI3, but the look is very different. The map really looks good. I wish you the best of luck in completing this project. Edit: BTW, I hope the final version of the game will have an English test option[:)]. We are trying to shy away from abundance of abstractions, which lead, at least in my opinions, to weird feeling that a game is no longer about the second world war, but about any war. The main version of the game is in English. I post some Polish names with English translation as a curiosity, or maybe it was in order to give a hint that game is made in a far away country ;) Anyway who might mirror WW2 better then a group of people devoted to it, a group from the country which was the most “touched” by WW2?
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