RE: Is 4e night bombing gamey? (Full Version)

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jwilkerson -> RE: Is 4e night bombing gamey? (8/15/2008 12:05:37 AM)

For those so inclined here - from the deep dark past - is a thread about this same topic - as many of these do - this one went on far too long - and got locked - not my me - I was fortunate in those days not to have to wear my "badge" - but it shows where we were as a group on this topic way back way - so is interesting to me as a "history" lesson on this issue.

http://www.matrixgames.com/forums/fb.asp?m=871580




TommyG -> RE: Is 4e night bombing gamey? (8/15/2008 12:29:14 AM)

Quote "TommyG, are these results from our game of 3 years ago - or a newer one? "

Hi Joe; New game similar issue. Funny though, it was our game that started the last thread! The reason I got so mad this time was that the problem was suposed to have been fixed; first by a patch, then by the endurance changes in CHS. Now, three years later it is almost exactly the same problem. Milne this time, in our game it was PM. Maybe I should just stop bombing New Guinea.




jwilkerson -> RE: Is 4e night bombing gamey? (8/15/2008 12:33:15 AM)

Ah, you're playing CHS - well - another option to consider is NikMod - bombers rule in NM!!!

BTW I don't recall any fix to this in a patch (and I've been directly involved in all the patches - so I ought to know) but one of our highest priorities for AE was to address the general problem of "Uber Air Battles" ... and I will say ... so far ... I see improvement ... does this mean that all the "loop holes" are closed ... not sure yet ... but we have found some problems and been able to fix them fairly easily, so it feels like the new model has some "strength" to it. Time will tell.





Gem35 -> RE: Is 4e night bombing gamey? (8/15/2008 12:42:46 AM)


quote:

ORIGINAL: jwilkerson

For those so inclined here - from the deep dark past - is a thread about this same topic - as many of these do - this one went on far too long - and got locked - not my me - I was fortunate in those days not to have to wear my "badge" - but it shows where we were as a group on this topic way back way - so is interesting to me as a "history" lesson on this issue.

http://www.matrixgames.com/forums/fb.asp?m=871580

Thanks alot!
I almost forgot how ugly it was to come here back then.[;)]




castor troy -> RE: Is 4e night bombing gamey? (8/15/2008 2:29:54 PM)


quote:

ORIGINAL: jwilkerson

Ah, you're playing CHS - well - another option to consider is NikMod - bombers rule in NM!!!

BTW I don't recall any fix to this in a patch (and I've been directly involved in all the patches - so I ought to know) but one of our highest priorities for AE was to address the general problem of "Uber Air Battles" ... and I will say ... so far ... I see improvement ... does this mean that all the "loop holes" are closed ... not sure yet ... but we have found some problems and been able to fix them fairly easily, so it feels like the new model has some "strength" to it. Time will tell.





yup, in Nikmod I guess there would have been some 5-10 bombers being shot down over the base with another 2-5 being lost to ops. Means some 15 bombers lost, perhaps 20 when you have a very bad day, but all of them arenīt combat ready for the next 14 days anymore.




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