rhinobones -> RE: Curt vs Larry FITE T217 (6/6/2009 11:23:05 PM)
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Two observations . . . 1. Any two people that play this game for 217 turns must be the most dedicated, persistent and bull headed people on the planet. Congratulations. 2. After looking at the number of troops “On Hand” (post #727) that are basically just standing around (military police, mounted rifles, light rifles) don’t you just wish that you could reassign them to more useful functions, such as heavy, SMG or assault squads? Think TOAW needs a mod where excess troops can be redirected to more useful purposes. Actually this is a basic design flaw in TOAW. The scenario designer can make a guess about which units need reinforcements, but once the game begins it is out of his hands. Maybe these decisions need to be put into the hands of the players. I’m not proposing that troops be reassigned to units that require heavy industrial production, but reassignment from military police to rifle squad does seem plausible. BTW – Recently returned home from a five week stay in Tucson. Would have liked to seen you, but the mission was 24/7 and the evenings were spent with Miss Merlot. Nice to be back in the Seychelles. Regards, RhinoBones
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