Orzel Bialy -> (4/30/2002 2:07:42 AM)
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Pobs, While I am in no way a Master of Knowledge on campaigns, I believe what you're looking to do isn't too feasible. When a campaign is chosen I believe the game engine is designed to expect a core force to be picked. Thus there will no forces to carry over to then next scenario other than the mandatory HQ unit. As for exisiting scenarios being dropped into a campaign...you would have to go into the campaign editor...set up which battle would lead to that scenario, write up the beginning and ending text for the node(s) and then the fun part: You would have to go into that scenario and edit all the forces (or the ones you wish to appear in the battle) and make them AUX forces. When it comes to the enemy forces, they will need to be built into the custome-made scenarios unless, of course, you chose the campaign generator...which randomly places it's forces. Hope that answered some of you questions. Like I said, this may not be the final answer...but based off of what I have experienced in building my Tarawa Campaign.
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