GShock -> 1.04c Beta impressions (1/29/2009 7:32:12 PM)
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I was not surprised of the results this patch gives to the game. I started a few acres of snow campaign again and all problems i pointed out were solved (yes including ship repairs). The game seems to be very stable and the AI is now a much more credible opponent. I am playing standard difficulty settings, the least invasive activation rule and a medium FOW advantage on the AI and I can see the french AI is not risking during winter, it falls back in clever defense pattern with regular troops while constantly raiding forts, cities and indian villages. It also uses the ships smartly enough to raid the british commercial lanes where the sea warfare has been for the past 6 months a cat and mouse game. I do beat them with superior firepower but i can never inflict so much damage as to end the french fleet threat forever because they always disappear before i can intercept them. This is definitely the way to go. The AI still needs to be taught some tricks, specifically related to the indian villages. Natives destroy forts, raid countryside but can't capture settlements. The indians are ok with capturing indian villages but they don't destroy them and this is a calamity for the surviving tribes will go back there for winter quarters whereas destroying them would eliminate this threat. Also, it doesn't look like the AI actually wants to defend its own villages and this gives the player a distinct advantage for it's ultra easy to destroy its villages and remove those tribes...since the AI doesn't do the same, their raiders shrink in numbers turn after turn. There still is an event involving the second british general who gets recalled to England (not Braddock but the guy who gets recalled next). His replacement is already on the map when the event takes place saying he arrives in New York. Troops arrive in NY but the guy is already on the map. Sorry but i dont remember his name right now...might be Abercombe but am not sure. An easy solution could be to just remove his name from the evt description so that only the troops arrive there. Of course to make things properly according to history (and i am total inept in this historical period as of this day), that general should be removed from play and actually arrive with his troops in NY when the evt takes place. Minor imprecisions to fix while this is becoming the grand game i always thought it would be. Congrats to the team, I am really enjoying it now! [:)] EDIT: General Amehrst for example is said to arrive in Nova Scotia but he arrived in Philadelphia. EDIT2: General Putnam arrives in Albany but supposed to arrive in Charlestown.
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