Hertston -> RE: HOI3 Video (2/8/2009 12:34:50 PM)
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Looks very impressive, but then so did the first two in their time and I never really got on with them. Bit odd really, as I enjoy EU3 and Crusader Kings a lot, but I found HoI2 woefully 'unrealistic' as a wargame, and much too complicated for it's own good as an enjoyable strategy game - complexity does not necessarily equate with 'depth'. The other thing I don't like about them, and this is just as true of CK and EU3 is the continuous time engine. To me these are turn-based games with a 'real-time' engine bolted on to attract the casual gamer for whom 'RTS' is synonymous with 'strategy'. I think they would all have been far more elegant and enjoyable with a TBS engine (a turn based Crusader Kings would have been one of the best games ever, IMHO); the RT one is just clunky and irritating. That said, I'm not sufficiently naive to believe TBS versions would have sold anywhere near as well!
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