RE: Conquering: More than Just Defeating & Occupying!? (Full Version)

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Anthropoid -> RE: Conquering: More than Just Defeating & Occupying!? (4/15/2009 6:46:07 PM)

Battle of Britain? Who makes it? Can I buy it?




Hard Sarge -> RE: Conquering: More than Just Defeating & Occupying!? (4/16/2009 1:52:26 PM)

Ahhh...

Matrix

it is close to being finished and released

it is a remake of the Talonsoft games of Battle of Britain, and Bombing the Reich

(nice part it is one game now, with two main parts to it)

we do have a Forum here :)




morganbj -> RE: Conquering: More than Just Defeating & Occupying!? (4/16/2009 2:18:50 PM)

Shameless!  Shameless, I say!  [:D]




Hard Sarge -> RE: Conquering: More than Just Defeating & Occupying!? (4/16/2009 3:21:38 PM)

he asks

[:'(]




barbarossa2 -> RE: Conquering: More than Just Defeating & Occupying!? (4/16/2009 6:23:01 PM)

Hard Sarge,

In your image you posted with the massive Turkish army in France, what do the many little dots mean around the city of Brest?  Those are new?

And I have to admit, I am beginning to wonder about the release date on the patch.

-B2




morganbj -> RE: Conquering: More than Just Defeating & Occupying!? (4/16/2009 8:54:28 PM)

The patch will come.  Be patient.




Hard Sarge -> RE: Conquering: More than Just Defeating & Occupying!? (4/17/2009 2:58:17 PM)


quote:

ORIGINAL: barbarossa2

Hard Sarge,

In your image you posted with the massive Turkish army in France, what do the many little dots mean around the city of Brest? Those are new?

And I have to admit, I am beginning to wonder about the release date on the patch.

-B2


sorry for the delay, been working on something else

that would be a super Fortress (don't think that is the term they are using, but it fits)

provinces that were known to have better then normal defences, have been given Super fortesses, the way seiges work vs these are different then normal Provinces

notice anything else ?




barbarossa2 -> RE: Conquering: More than Just Defeating & Occupying!? (4/17/2009 4:54:32 PM)

Hard Sarge,

LOL... yes I do notice something else!  You are over your mobilization limit!  What is happening there??!!?!?

(I had noticed the volountary evac after a surrender -- which is dreadfully cool :D)

-B2




Hard Sarge -> RE: Conquering: More than Just Defeating & Occupying!? (4/17/2009 5:21:25 PM)

Mob limit is what you can build, you can still capture units after you pass your Mob limit

most of my Arty you see, is either Captured or Levied (I normally rename Captured Guns, Levied I leave alone, unless I have a reason)

Greesh, you can pick up the little yellow dots, but not see anything else ?????




barbarossa2 -> RE: Conquering: More than Just Defeating & Occupying!? (4/17/2009 6:51:09 PM)

Hard Sarge,

Well, I see that Brussels is circled for some reason.  I haven't seen this before (I don't think). What is going on there???

(spill yer beans please!)

-B2




Hard Sarge -> RE: Conquering: More than Just Defeating & Occupying!? (4/17/2009 6:59:33 PM)

Der you go !

that is a supply source, your supply line has to start in one, there are also, attriction provinces






Hard Sarge -> RE: Conquering: More than Just Defeating & Occupying!? (4/17/2009 7:01:05 PM)

you may not believe it, but that is really what I was trying to show in that snap shot, just thought I would throw everybody off with my Cav Army






barbarossa2 -> RE: Conquering: More than Just Defeating & Occupying!? (4/17/2009 7:11:13 PM)

YAY! :)

So, supply sources have to be relatively large cities?!?!?! :)  That would be cool!




barbarossa2 -> RE: Conquering: More than Just Defeating & Occupying!? (4/17/2009 7:35:46 PM)

I would definitely also make "Flanders" and southern "Netherlands" super-fortress regions.  And if Brest is a super-fortress, then northern "Netherlands" should be too.  I was studying this just last night.  These three regions hat a tremendous amount of fortifications which were modern and built in the "Age of Artillery".  Just 100 years before Napoleon, campaigns through these regions were slug fests and simply the reduction of one fortress after another after another.

In fact, their numbers would have put the fortresses in Brittany (around Brest) to shame.

As far as I can tell, in terms of the number of modern "age of artillery" fortifications, the order of density would have been:

1. Flanders
2. Southern Netherlands (I forgot its CoG:EE name)
3. Luxemburg tied with Picardy
4. Northern Netherlands (I forgot its CoG:EE name)
5. All others follow here at number 5 or below.

I don't know where your cut off point is for the award of this "super fortress" status. But these first five regions should be on the list before others are handed out.




ubik -> RE: Conquering: More than Just Defeating & Occupying!? (4/20/2009 2:47:10 PM)


quote:

ORIGINAL: Anthropoid



The three things I think need adjustment given this is the way the strategic level of conquest among major powers works:

1) AI acts like it can 'beat' me if it conquests a single province. The AI is pretty similar to the AI in Civ, i.e., he tries to "take" provinces, when in fact it is pointless unless he has declared Total War.

2) Fleets are too easy to capture(?) Not sure on this, only know how easy it was for me once, but never heard the devs respond to that thread yet.

3) teleporting units




There will always be things that can get improved in a design.

I agree entirely with your acessment even if my impression is ship capture is a bit like an all or nothing proposition. I think a way to balance it would be to increase the costs of turning captured ships into one's navy. In reality, it was rarely a trivial matter.

I'd rank your concerns as:

1) Teleporting Units (this has a significant impact in operational strategy)

2) Any improvements for the AI are worth it. This is a good example.

3) Captured ships.




ubik -> RE: Conquering: More than Just Defeating & Occupying!? (4/20/2009 2:54:37 PM)

Oh! Nice improvements on the patch!!! Thanks!!!




ptan54 -> RE: Conquering: More than Just Defeating & Occupying!? (4/20/2009 2:59:57 PM)

Question for the Sarge:

If you choose to deploy out of a defeated enemy, do your troops appear back at home the very next turn? Is distance a factor? Moscow to Paris should take longer than Berlin to Paris.




Hard Sarge -> RE: Conquering: More than Just Defeating & Occupying!? (4/20/2009 6:01:19 PM)

yea, but...

you don't really go from Moscow to Paris, (depends though) but from/to the closest provinces you own, to the enemy Nation, so if you owned any land in Poland and was in a war with Russia, you would get you choice of some Polish Provinces to move to

(now, if you were at war with Russia and didn't own any provinces but what France starts with, you may go all the way back to France, but even then it would be to the border provinces)

in fact, I don't think you would go from Berlin to Paris either






barbarossa2 -> RE: Conquering: More than Just Defeating & Occupying!? (4/20/2009 9:20:37 PM)

:)

The only real problem I have with the strategic redeployment is that even when everything is hunky-dory, you can't move troops that quickly.  I am in a PBEM game now (having lots of fun, even as little Sweden :D) and I am watching as France attempts to race troops from Denmark to Paris since a British invasion force has landed in Normandy.  This will take about 3 turns, through territory which France controls 100%.

Anyway, it is still a good game.  And I am still having fun.




ptan54 -> RE: Conquering: More than Just Defeating & Occupying!? (4/21/2009 4:27:15 AM)

OK, not Moscow to Paris but to the nearest French territory. But does it still just take only one turn? Distance and quality of the roads really ought to be a factor if this can be programmed. Even Moscow to Warsaw would take more than a month.




Hard Sarge -> RE: Conquering: More than Just Defeating & Occupying!? (4/21/2009 12:28:34 PM)

I don't think any of my answers are going to be what you want to hear, so I think I am being backed into a corner, so should just stop trying to explain things

all, I can really say is, that this was the system we came up with to counter the complaints from CoG, so far, it looks like a number of people don't care for the system, so Eric has reprogrammed it, so you can now stay in place, once a war ends, and let you march out, or use the system for redeployment

for me, I am kind of on the fence, I could go with either system and not overly have to change the way I play




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