RE: AE looks good but... (Full Version)

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LarryP -> RE: AE looks good but... (6/13/2009 10:31:11 PM)

quote:

ORIGINAL: Greybriar

It wasn't until after I purchased the retail boxed version of Space Rangers 2 and installed it on my computer that I learned it had StarForce copy protection. What an unpleasant surprise! [:@]


I hate that stuff! I downloaded mine. I read that the download is StarForce free. I won't support any DRM unless I get tricked. [X(]




undercovergeek -> RE: AE looks good but... (6/14/2009 7:59:52 AM)


quote:

ORIGINAL: Fallschirmjager

I wish they would release a sequel to Victoria. One of the best historical games I have played. But is seems like one of the Paradoxs least popular games.


i think they are - theres always talk about it on Wargamer




hadberz -> RE: AE looks good but... (6/14/2009 5:03:00 PM)


quote:

Side Note: SOTS and both expansions are on sale right now at GamersGate SOTS Package, the weekend special I believe for $7.99 US currency. That's a lot less than what I paid for the three.


Yep Great game, it's on sell at Stardock too. You have to click on the game itself though as it's not listed as on sale in their On Sale menu.




Tophat1815 -> RE: AE looks good but... (6/14/2009 7:02:34 PM)


quote:

ORIGINAL: Erik Rutins

Yep, good to see someone else has found out what SOTS is really like.

With that said, I should also note that we have a pretty cool original Sci-Fi 4x game in the works that I have high hopes for.

Regards,

- Erik



Really? Tell us more please about this 4x game matrix has in the offing?




LarryP -> RE: AE looks good but... (6/15/2009 3:19:25 PM)

If you like SOTS then check out this new game called Ai War:
AI War
Excellent game! I found two obscure bugs and the developer fixed them within a few hours and emailed me the link to the patches. That's service! [&o]




Erik Rutins -> RE: AE looks good but... (6/15/2009 4:11:50 PM)


quote:

ORIGINAL: Tophat1812
Really? Tell us more please about this 4x game matrix has in the offing?


Well, I can't say much yet, but if you're interested in helping us in the development process as a tester, check out this post:

http://www.matrixgames.com/forums/tm.asp?m=2088068




Tophat1815 -> RE: AE looks good but... (6/15/2009 7:39:58 PM)

Thanks. I sent him a msg.




Hertston -> RE: AE looks good but... (6/15/2009 10:02:07 PM)

quote:

ORIGINAL: LarryP

If you like SOTS then check out this new game called Ai War:
AI War
Excellent game! I found two obscure bugs and the developer fixed them within a few hours and emailed me the link to the patches. That's service! [&o]


I tried the demo, and it seemed rather fun but my monitor just hates whatever WS resolution it seems to be fixed at; it was just painful to look at. Much more like a 2D Sins of a Solar Empire than SotS, though.

And talking of SotS, there's a new expansion inbound this week folks, 'Argos Naval Yard'. Only a 'mini' one, but priced accordingly ($8.99/£6.99 at Gamersgate).




LarryP -> RE: AE looks good but... (6/15/2009 10:23:29 PM)

quote:

ORIGINAL: Hertston

I tried the demo, and it seemed rather fun but my monitor just hates whatever WS resolution it seems to be fixed at; it was just painful to look at. Much more like a 2D Sins of a Solar Empire than SotS, though.

And talking of SotS, there's a new expansion inbound this week folks, 'Argos Naval Yard'. Only a 'mini' one, but priced accordingly ($8.99/£6.99 at Gamersgate).


Write Chris at chrispark7@gmail.com and tell him. He will get right back to you with help for any issue. I have it running on two different PC's, one at 1600x1200 and my laptop at 1380x768 widescreen and both of them look perfect. It matches whatever resolution your set for.

I pre-ordered the 'Argos Naval Yard' this morning, now just have to wait until Wednesday... still waiting... [8|]




bretg80 -> RE: AE looks good but... (6/16/2009 2:56:12 AM)

There always is at least one in the crowd who has to be a smart a... Why can't you just chime in with something constructive. Not a bad thread considering the subject.[:)] Thanks to all who participated. Good reading, even those who weren't constructive. You know who you are...
[:-]




Zakhal -> RE: AE looks good but... (6/16/2009 4:36:16 PM)

quote:

ORIGINAL: LarryP

I pre-ordered the 'Argos Naval Yard' this morning, now just have to wait until Wednesday... still waiting... [8|]


I assume you preordered digital version? I havent found physical..




LarryP -> RE: AE looks good but... (6/16/2009 5:01:14 PM)

quote:

ORIGINAL: Zakhal

I assume you preordered digital version? I havent found physical..


Yes, digital from GamersGate. All of my SOTS and addons are digital download too.




killroyishere -> RE: AE looks good but... (6/16/2009 7:08:57 PM)

They had the SOTS Ultimate Collection pak onsale this last weekend. $7.99 for SOTS, and the first two expansions. I couldn't resist that deal. Downloaded it, looked at it and haven't looked at it since. I think I'm tired of learning new rules for games. It's like ugh another new game to learn how to play and with a crappy tutorial or none at all to teach me. I hate read only tutorials, now I want voice tutorials and them tell me how to do every little thing. [:D]




Hertston -> RE: AE looks good but... (6/16/2009 7:21:31 PM)

quote:

ORIGINAL: Zakhal
I assume you preordered digital version? I havent found physical..


This one will be digital download only.

quote:

ORIGINAL: LarryP

Write Chris at chrispark7@gmail.com and tell him. He will get right back to you with help for any issue. I have it running on two different PC's, one at 1600x1200 and my laptop at 1380x768 widescreen and both of them look perfect. It matches whatever resolution your set for.


I can't even install the latest version, it seems to need an upgrade of the Microsoft installer. Except that that won't install, and throws up an error that M$ shows you how to correct with another download - that Vista tells me I don't need!

Given up. Life is too short.





Tanaka -> RE: AE looks good but... (6/16/2009 8:38:42 PM)


quote:

ORIGINAL: Erik Rutins

Yep, good to see someone else has found out what SOTS is really like.

With that said, I should also note that we have a pretty cool original Sci-Fi 4x game in the works that I have high hopes for.

Regards,

- Erik


WITP in space would be my wet dream!!! [:D]




Hertston -> RE: AE looks good but... (6/16/2009 10:06:30 PM)

quote:

ORIGINAL: Tanaka

WITP in space would be my wet dream!!! [:D]


That would indeed be incredibly cool. I've always wanted to see an 'epic' space wargame with rather more 'military' depth and 'realism' than your average, or indeed any, 4X. Even if it meant shedding a couple of the Xs.




madgamer2 -> RE: AE looks good but... (6/16/2009 11:12:31 PM)

make sure ya keep them Paradox games isolated from your good games as them bugs might contaminate every game on the same shelf, cupboard, or your whole HOUSE!

Madgamer




madgamer2 -> RE: AE looks good but... (6/16/2009 11:29:56 PM)

There are times when I think that that founder of MS must have been related to the late Civil War General named Jackson who's motto was "never let the left hand know what the right hand is doing" LOL.
I have had so many catch 22 situations with MS products over the years it would be funny if not for the problems it caused.
We should all be cheered by the release of windows 7 the OS that WILL finally get things right....Haven't I heard that before?

Madgamer




madgamer2 -> RE: AE looks good but... (6/16/2009 11:42:19 PM)

Just wondering what it is your ....uh....smoking,taking, injecting.....Like most Paradox games the HOI series just keeps getting bigger, badder....more little areas....more of there stupid little pop up's...and what they want you to think is a real time game is just a real time mess....and the bugs..lots.....and lots....and lots of them. It is not possible for the series to get better just bigger and more of a mess. A sort of sudo real time Risk game.

I will say that the one MOD for HOI 1 called the AI super Bundle made that game almost playable. How can you even think to mention HOI (any version) in the same post as either WitP or AE....

then I see you are a recruit so being an intelligent person will I hope learn better in the future.

Madgamer




Alexander Seil -> RE: AE looks good but... (6/17/2009 10:11:02 PM)

quote:

ORIGINAL: madgamer

Just wondering what it is your ....uh....smoking,taking, injecting.....Like most Paradox games the HOI series just keeps getting bigger, badder....more little areas....more of there stupid little pop up's...and what they want you to think is a real time game is just a real time mess....and the bugs..lots.....and lots....and lots of them. It is not possible for the series to get better just bigger and more of a mess. A sort of sudo real time Risk game.

I will say that the one MOD for HOI 1 called the AI super Bundle made that game almost playable. How can you even think to mention HOI (any version) in the same post as either WitP or AE....

then I see you are a recruit so being an intelligent person will I hope learn better in the future.

Madgamer


We live in a wonderful world where no one forces you to buy it.

I'd rather deal with a thousand pop-ups than with WITP's god-awful interface. I don't think there was ever a game more ruined for me by opaque presentation of critical game info than WITP (well, that, and the minigame of Ship Chartering Manager).

Besides, are you seriously complaining about them including more stuff? I mean, isn't the whole point of, say, AE, to include more stuff? Including a bigger map?

Also, give me a break with the bugs. The only time I ever had a CTD with HoI2 was when I left it running overnight on superfast as some third world country in a hands-off game.

I do, however, appreciate that WiTP is a pretty cool game. I might even buy AE. But it's not some kind of a wargaming Holy Grail. To begin with, the scale inconsistency is just astounding - you've got half of the planet on the map and you're pushing battalions (yeah, yeah, there are divisions around - but also some ungodly horde of tiny units) around one by one? Simultaneously deciding on war strategy and where to ship 1/3 of an auxiliary shoe repair platoon? Deciding on which engines to produce (half of which don't do anything because no plane uses them???)? These are objective complaints about strange game design choices.

For the subjective part -

- Some people prefer their strategic wargames with diplomatic and political options that WITP lacks.
- Some people prefer land campaigns to naval ones.
- Some people just plain don't like the Pacific (not me, though), so clearly WITP isn't everything to everyone. Being War in the Pacific and all that.
- Some people like real-time and there are good arguments for it in a wargame - combining granularity and simultaneity. Another argument is that counting the hours is a lot more immersive than pressing "End Turn."
- The game just takes too damn long to play. I'm not retired, I don't have all the time in the world to replay the Second World War a day at a time.




LarryP -> RE: AE looks good but... (6/17/2009 10:30:07 PM)

quote:

ORIGINAL: madgamer

make sure ya keep them Paradox games isolated from your good games as them bugs might contaminate every game on the same shelf, cupboard, or your whole HOUSE!

Madgamer


I have them in a separate directory, separate partition, and the PC in a separate room. [;)] Plus I sprayed the carpet, walls, and ceilings with DDT.




madgamer2 -> RE: AE looks good but... (6/18/2009 7:44:25 PM)

OK I was a bit overboard and not to polite. To me bigger more complex, more micromanagement is not something I can deal with. I do not see from the video on youtube that HOI 3 is any easier to play. It to has many little areas and is more of an extention of the first HOI with it6s brand of Real Time..
WitP is the same way in my mind but for different reasons.
Everything you state about WitP and the coming AE is right on the money.
I guess what I wanted to say was I liked both game but due to the way in which one has to play them its just to much for me. I think my old 68 year old brain just can't deal with what they would have you believe is "real Time". You sound like an intelligent person so what ever the designers have created is not real time in any sense for me in either game. It is just trying to do many things at once which I suppose could be a kind of "real Time" but not for me.
To me the closest thing to real time is a game like Oblivion which in the modern sense of games today is not real time at all. What it comes down to is what a player is willing to do in terms of any type of real time game. I am just not that good or interested in the concept of real time which leaves my game selection limited but I still have many games most by Matrix that I can still play. I do see a day in the future where anything but "Real Time" games will be very scarce, which I find very sad.

I did enjoy your comments
Madgamer




SS Hauptsturmfuhrer -> RE: AE looks good but... (6/19/2009 8:15:47 AM)

I would love to be able to play War in the Pacific.  But I would only get if I was an inmate stuck in a cell with nothing to do 24/7 other than play PC games and push weights.  In other words, the time commitment is legendary.  Perusing their forum, I read that one guy spends like 7 hours a turn.  If he isn't an inmate with a computer and internet, then he must have the slackest office job in the world.




SS Hauptsturmfuhrer -> RE: AE looks good but... (6/19/2009 8:25:29 AM)

By the way... what does AE mean?  I see it here and there on the forum but all that comes to mind are the A&E TV programs.




Jonathan Pollard -> RE: AE looks good but... (6/19/2009 9:27:23 AM)

AE means Admiral's Edition which is supposed to improve regular WITP immensely. Extensive portions of the AE manual have already been posted online.




treespider -> RE: AE looks good but... (6/19/2009 2:01:40 PM)


quote:

ORIGINAL: SS Hauptsturmfuhrer

I would love to be able to play War in the Pacific.  But I would only get if I was an inmate stuck in a cell with nothing to do 24/7 other than play PC games and push weights.  In other words, the time commitment is legendary.  Perusing their forum, I read that one guy spends like 7 hours a turn.  If he isn't an inmate with a computer and internet, then he must have the slackest office job in the world.



WitP - 7 hours a turn - not exactly. The first turn of any of the Campaign Scenarios does involve a substantial time investment because you will want to redirect units to follow your strategy....however after the first turn and when the game gets moving your down to probably 5-30 minutes depending on whats going on...plus there are two and three day turn options which speed up the course of the war while at the same time removing some of the control a player might have (which is not everyones cup of tea).

Some people enjoy the micro-management that is available to players... others do not.




Ursa MAior -> RE: AE looks good but... (6/19/2009 5:11:06 PM)

Is n't it strange (and IMHO the greatest problem of an otherwise decent game) that in HOI1,2 and probably 3 too, you are playing the prime minister, president, fuhrer etc. and at the same time you have to organise your attacks like you were say an corps ycommander (air support, naval support and stuff).
After planning the next generation strat bomber, ordering 2 battleships and a group of interceptors, trading oil for rare materials with a 3rd world country, I soemhow dont feel like making (and clickfesting all the tedious)decisions of an combined arms operation. Either this or that. Real time suxxxxx great time in a game with such depth. Gimme finally AE. I'll give a try to HOI3 but IMHO it is for teens not for grognards. Just my 2 cents.




Phatguy -> RE: AE looks good but... (6/19/2009 6:01:27 PM)


quote:

ORIGINAL: mark24

What length of time does a turn represent in HOI3?


I think it real time as the older ones but dont let that put you off. Set it to gov't beurocracy speed and you can do everything




Alexander Seil -> RE: AE looks good but... (7/3/2009 12:47:46 AM)


quote:

ORIGINAL: Ursa MAior

Is n't it strange (and IMHO the greatest problem of an otherwise decent game) that in HOI1,2 and probably 3 too, you are playing the prime minister, president, fuhrer etc. and at the same time you have to organise your attacks like you were say an corps ycommander (air support, naval support and stuff).
After planning the next generation strat bomber, ordering 2 battleships and a group of interceptors, trading oil for rare materials with a 3rd world country, I soemhow dont feel like making (and clickfesting all the tedious)decisions of an combined arms operation. Either this or that. Real time suxxxxx great time in a game with such depth. Gimme finally AE. I'll give a try to HOI3 but IMHO it is for teens not for grognards. Just my 2 cents.


So it doesn't in any way concern you when in WiTP you're simultaneously deciding on whether to attack the Soviet Union, and on how many Mitsubishi engines should a factory produce? Give me a break.

As for real-time, it's easier to manage the 1944 scenario without pausing in HoI2 than it is to figure out the supply network in WiTP. WiTP is a great game if you have a whole staff to manage it for you while you actually make interesting decisions.




killroyishere -> RE: AE looks good but... (7/3/2009 8:51:18 PM)

Making History solves all those issues with the HOI series and is much better imo since it is turn based. I haven't enjoyed an operational strategic wargame as much that covers the entire WW2 as Making History.

Sure it's mostly a lot of hypothetical, but, so is HOI and so is GGWAW and any others. They are all hypothetical in the end depending on which nation the human player plays and determines the hypothetical winner 99.9% of the time since the ai in all of these games are pretty simple and too easy.

I guess WIF from matrix is going to be no more challenging than the rest, but, one can always hope like we do for most all releases until we get them and find out the ai is still no better than the last game. <sigh>




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