morganbj -> RE: AI a little /too/ aggressive? (8/8/2009 6:34:22 AM)
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Well, I had the pasting at PH, too. But, I managed to send out a destroyer TF a few times to attack the KB, causing small damage. I was simply trying to goad them into using a number of sorties attacking my destroyers, and not PH. They never took the bait. Eventually, I got a few good hits, just before my three CAGs arrived neaby. Clearly, they were nearly out of sorties, and fuel might have been running low. My destroyers had already run into an AO convoy a couple of hexes away on Dec 9, I think it was, and sent four to the bottom. That had to hurt. The KB then decided to pull back, but they left a CV and a CVL limping behind with a small escort. Those two vessels and their escorts made a down payment for what they did to PH. Eventually, the nukes will collect the balance due in about four years, if the USN doesn't get it done before that. So, it is a little annoying to have the BB stick around until December 12th, hammering PH every day, twice a day (and there's not much that PH can do about it either). But, I only lost two BB's and about a dozen other ships (no CAs) when it was all said and done. There's A LOT of damage, though. But I managed to take out 1/3 of the KB and got quite a few hits on a couple of the others. Lots of pilots met their maker, too. I think that's why the KB bailed out early IRL. I have a hard time believing that the Japs would have ever done this. I think the pasting strategy is ok for a single script or maybe two, but I think it's too much to encounter in every game. A few scripts have to be a little closer to military understandings of the time, not what we know to be true now. I hope that's the case, as I'm only in my second game and have had the pasting twice, now. Just my opinion.
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