RE: Amis vs Aussies - World Domination(no jrcar or Tony) (Full Version)

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jwilkerson -> RE: Amis vs Aussies - World Domination(no jrcar or Tony) (11/21/2009 6:07:28 PM)

13-14 April 1942

Java

The IJA hit Bandoeng today will both Sally's from 9,000 feet and artillery from below. Even with the mountainous terrain we will able to inflict detectable casualties.

Selaroe
The "dot" North of Darwin received lots of attention from both sides. We shot down a bunch of unescorted bombers with the Baby Butai cover cap, but had 2 DDs banged up.

Haiphong
For some reason the Allied like to beat their heads on the walls around Haiphong. Today we shot down a big pile of AVG fighters with a combination of Tojo's and Oscars.

Burma
Unescorted B-17s rolled in today - we need heavier fighters to be able to dent them.

Luzon
Our main force has now advanced to Clark from Iba and we will first lay on a bombardment from Sally's in the air and artillery on the ground. We've been pounding the Allied units in the open up at Catobaran(sp?) (NE or Clark) so maybe they will be quiet for a day.





jwilkerson -> RE: Amis vs Aussies - World Domination(no jrcar or Tony) (11/22/2009 6:57:25 AM)

15-16 April 1942

Java

First "full" attack of 25 Army (still several units not in the battle hex) results not spectacular. We lost 1000 the Allies 700 - the good news is we did not attack the second day. The Sallys evened up the fight. Since we didn't attack the second day - we are in decent shape to attack again this turn - so we will go in again with full air support. The 21 IMB will join the attack this turn.

Luzon
Our forces bombarded by land and air at Clark this turn and we will go in this turn to test the defences.

Nanyang
Our pursuit seems to have caught up with 16 Chinese units NW of Nanyang, so we will try to attack them before they walk away. NW of Loyang we are trying to catch the other big stack of 7 units. If were we to clobber these stacks again it looks like there are tons of units back there in Sian. The Chinese hordes never end.






jwilkerson -> RE: Amis vs Aussies - World Domination(no jrcar or Tony) (11/23/2009 4:25:19 PM)

17-18 April 1942

Java

Two full days of attacks, we are wearing them down at Bandoeng, but casualties are heavy on both sides.

Luzon
Ditto at Clark.

Nanyang
Chinese held at the hex NW of Nanyang - casualties heavy on both sides. We will attack next turn in the hex West of Loyang, there is a stack of 7 units there.

Selaroe (DOT)
Uber PTs sank a CA here - but the 32nd Naval Infantry unit put in a good attack. We will send in the airborne tomorrow. Kinugasa will return to the party, and we'll have some bettys and baby butais as well.

Papua
Submarine transports are moving supplies to Lae and Buna until Admiral Nik-a-sama can return from his sick bed and resume command ...





BrucePowers -> RE: Amis vs Aussies - World Domination(no jrcar or Tony) (11/23/2009 4:39:39 PM)

Joe;
Are the Uber Pt's going to be briough under control?




jwilkerson -> RE: Amis vs Aussies - World Domination(no jrcar or Tony) (11/23/2009 5:25:04 PM)

We've been trying [:D]

Actually I think it is better in patch 01, but recall this game is still running on 1080 (the release it started on).





Mike Solli -> RE: Amis vs Aussies - World Domination(no jrcar or Tony) (11/23/2009 5:28:30 PM)

Joe, are you going to update it to patch 2?




Nikademus -> RE: Amis vs Aussies - World Domination(no jrcar or Tony) (11/23/2009 5:45:29 PM)


quote:

ORIGINAL: BrucePowers

Joe;
Are the Uber Pt's going to be briough under control?


PT's are much better in patch 2. I made sure of it. Its amazing what you can do with a Klondyke bar where programmers are concerned. [:D]






Nikademus -> RE: Amis vs Aussies - World Domination(no jrcar or Tony) (11/23/2009 5:46:20 PM)


quote:

ORIGINAL: Mike Solli

Joe, are you going to update it to patch 2?


problem with updating is that our game employed some modifications to simulate future patch changes. So updating to the new patch could have adverse effects due to doubling of effect.






BrucePowers -> RE: Amis vs Aussies - World Domination(no jrcar or Tony) (11/24/2009 2:56:28 AM)


quote:

ORIGINAL: Nikademus


quote:

ORIGINAL: BrucePowers

Joe;
Are the Uber Pt's going to be briough under control?


PT's are much better in patch 2. I made sure of it. Its amazing what you can do with a Klondyke bar where programmers are concerned. [:D]





[:D][:D]




jwilkerson -> RE: Amis vs Aussies - World Domination(no jrcar or Tony) (11/24/2009 5:25:29 PM)

19-20 April 1942

Solaroe (DOT)

Well our airborne attack (3 YOK) went in and did the trick - all Allied units surrendered. Kinugasa bombarded, Bettys attacked, Zeros from Baby Butai flew over head. But, while the dust is settling, I'm not sure whether "the battle" was better for us than "the victory". I was hoping to use the respite from Allied bombing of Timor to move in some engineers and aviation forces. Two convoys of such are on the way, but they have not unloaded yet.

Burma
Hordes of Allied fighters and bombers range over Burma from advanced airbases inside Burma. It will still be some time before we can set up sufficient infrastructure to support an air defense.

Luzon
Here things are looking up. At both Clark and Catabunga (sp?) we seem to have an advantage on the ground. We will press our attacks with full air support of 5 Sally Sentai, 2 Lily Sentai and 1 Ann Sentai.

China
The Chinese stack near Loyang was routed - we are pursuing - we might have a chance to cutoff the even larger stack that has us stalled out near Nanyang. In the South we are pursuing towards Puengo (sp?) and might be able to cutoff the stack that retreated from Wenchow.

Java
This was a "rest" turn for the maneuver forces at Bandoeng - artillery and air bombardments continued. I sent an infantry unit to Soerabaja to open up a supply line from Soerabaja to Madang for Nik's forces. Nik did attack this turn - casualties were about even.





jwilkerson -> RE: Amis vs Aussies - World Domination(no jrcar or Tony) (11/26/2009 7:13:41 PM)

21-22 April 1942

Java

Big day in Java. My (IJA player) 25 Army finally captured Bandoeng and captured 26K+ troops, thus ending Allied resistance on the Western (map North-ish) end of Java. I will now transfer the bulk of these forces to the Eastern (map South-ish) end of Java to break the mountain strong hold at Madang. The end is finally in sight for the Java campaign.

Luzon
Another milestone day on Luzon as IJA forces capture both Clark and Catabunga (sp?) destroying many of the American guns that kicked us out of Clark the first time. The Americans are choosing to hold up in Manilla and it will take some digging to get them out. But now we can easily capture Bataan and reduce their ability to bring in supplies.

Burma
Hordes of Hurricane "Buzzsaws" showed up again today. This time our performance was dramatically worse than before. Last time, we got 19 Buzzsaws in exchange for 1 Oscar. This time we only got 15 Buzzsaws and lost 5 Oscars. A 600% improvement for the Buzzsaws! We are continuing the slow strategy of spreading out our airbases, but it will take a number of weeks before even a rudimentary air defense will be set up.

Andaman
We captured Port Blair this turn against no opposition. This will provide some protection to the long convoy route from Singapore to Rangoon, but using this new route will make transfer of troops and supplies to Burma, more efficient.





Przemcio231 -> RE: Amis vs Aussies - World Domination(no jrcar or Tony) (11/26/2009 8:25:44 PM)

Whoaaa in my game with Treespider he droped the idea of sending his planes where my Hurricanes and AVG was present as it was realy bad for health of Oscar pilots and Zeros didn't do much better[:D][:D][:D] Any way we are restarting our game under Path 2 so i wonder will i be able to do some damage to Tree evil empire this time... i just hope Force Z will survive:)




jwilkerson -> RE: Amis vs Aussies - World Domination(no jrcar or Tony) (11/26/2009 8:36:31 PM)

Yeah I'm curious why Tree's experience is so different from ours regarding the "Buzzsaws". I have a theory, but have not had time to do validation testing.





Przemcio231 -> RE: Amis vs Aussies - World Domination(no jrcar or Tony) (11/26/2009 9:05:17 PM)

What is it???[:D]




jwilkerson -> RE: Amis vs Aussies - World Domination(no jrcar or Tony) (11/26/2009 10:15:14 PM)

We think it is range - more specifically enhanced annenuation effects for fighters flying at longer and longer ranges. I think Tree sees "Buzzsaw" Hurricane's when HE is flying sweeps - whereas I see reverse Buzzsaw's when the Hurricane's are flying sweeps against me.

At first I thought maybe Tree liking to fly at 80,000 feet might be part of the issue and it might be - but I do not think it is the primary issue. I am flying at mostly 10,000 to 15,000 feet.







Smeulders -> RE: Amis vs Aussies - World Domination(no jrcar or Tony) (11/26/2009 10:22:20 PM)

Altitude seems to be a pretty important factor, I think Tree commented his losses got better when he got to more reasonable altitudes and I've seen other posts of Zeroes and Oscars getting slaughtered at high altitude. That said, range might have a pretty important effect as well. Tree's losses were better with another altitude, but still around 1 to 1, not these kind of victories your pulling off.




castor troy -> RE: Amis vs Aussies - World Domination(no jrcar or Tony) (11/27/2009 7:59:26 AM)


quote:

ORIGINAL: Przemcio231

What is it???[:D]



At what altitude is he using his Hurricanes? There were many posts already that the best thing you can do is using your fighters on max ceiling. The one that can go higher usually won with abnormal kill rates. Regarding those posts, AE created more or less stratosphere fighter clashes.




jwilkerson -> RE: Amis vs Aussies - World Domination(no jrcar or Tony) (11/27/2009 3:26:52 PM)


quote:

ORIGINAL: castor troy
At what altitude is he using his Hurricanes? There were many posts already that the best thing you can do is using your fighters on max ceiling. The one that can go higher usually won with abnormal kill rates. Regarding those posts, AE created more or less stratosphere fighter clashes.


if this question is directed at me - it seems that my opponents (Tony I think) are flying their buzzsaws at about 10K as well - at least that is the altitude we are fighting at.

I've seen all the posts about high altitude effects - I just can't say our testing validates those ideas - hence I've shifted my thinking to range as the primary culprit for what I'm seeing in our game.





jwilkerson -> RE: Amis vs Aussies - World Domination(no jrcar or Tony) (11/27/2009 3:30:11 PM)

23-24 April 1942

Actually one of the more uneventful turns we've had so far. In Java, 25 Army is redeploying towards the Eastern Mountain redoubt at Madang. In Luzon we are preparing to enter the Manilla hex, in China we are working to attack a big (16 unit) stack that continues to remain near Nanyang, in Burma we are continuing to work to spread out our fighter defense.






castor troy -> RE: Amis vs Aussies - World Domination(no jrcar or Tony) (11/28/2009 8:50:36 AM)

quote:

ORIGINAL: jwilkerson


quote:

ORIGINAL: castor troy
At what altitude is he using his Hurricanes? There were many posts already that the best thing you can do is using your fighters on max ceiling. The one that can go higher usually won with abnormal kill rates. Regarding those posts, AE created more or less stratosphere fighter clashes.


if this question is directed at me - it seems that my opponents (Tony I think) are flying their buzzsaws at about 10K as well - at least that is the altitude we are fighting at.

I've seen all the posts about high altitude effects - I just can't say our testing validates those ideas - hence I've shifted my thinking to range as the primary culprit for what I'm seeing in our game.





thanks for the clarification. I wondered about those posts about these high alt sweep missions but as Iīm only into AI games yet I havenīt found out myself. Usually most of the exploits are something you wonīt get to know before you start PBEM. [:D]




jwilkerson -> RE: Amis vs Aussies - World Domination(no jrcar or Tony) (12/1/2009 5:54:36 AM)

25 April - 1 May 1942

Overall I must apologize for not posting for several days - but among other things I've been spending much of the time I have for AE in trying to help get patch 02 issues resolved - that and actually playing the turns - so less cycles for posting about the turns.

Java
The 25 Army is approached Madang, the final hold out of the Dutch. Nik is chipping away at them. He may take out the Dutch stack before I get there. But I'm rushing to help regardless.

Luzon
I'm trying to take Bataan and then start moving towards Manilla. Luzon is a mop up job - but the Allies have 40 or so units left on Luzon and most of them will wind up in Manilla so they will take some killin' - so much for the "Open City" !!!

Burma
Blenheims killed an IJA artillery unit stationary in the jungle in combat mode in 2 turns - a harbinger of things to come!

China
Need to do a screen shot - but nothing much has actually changed - just a bit of moving around.

But here is a screen shot of our "victory screen" at (almost) the end of April. Makes an interesting comparison to Cuttlefish's data from the same period.



[image]local://upfiles/7611/DD8B6242B3D04426B973D2CCB197CF78.jpg[/image]




BigBadWolf -> RE: Amis vs Aussies - World Domination(no jrcar or Tony) (12/1/2009 6:17:51 AM)

That's a lot of sunk Japanese ships. Can you cope with such losses?




Mike Scholl -> RE: Amis vs Aussies - World Domination(no jrcar or Tony) (12/1/2009 7:04:41 AM)


quote:

ORIGINAL: jwilkerson

25 April - 1 May 1942

Luzon
I'm trying to take Bataan and then start moving towards Manilla. Luzon is a mop up job - but the Allies have 40 or so units left on Luzon and most of them will wind up in Manilla so they will take some killin' - so much for the "Open City" !!!



Curious. I've seen lots of rediculous JFB schemes proposed to make the Allies lose PP's for doing or not doing something---but here we have a legitimate area for a penalty and no-one seems to bother. MacArthur deliberately declared Manilla an "open city" to spare the Filipino population the horrors of a Stalingrad-like defense. It was a political decision if ever there was one..., yet nobody ever seems to suggest a PP penalty for doing so.




castor troy -> RE: Amis vs Aussies - World Domination(no jrcar or Tony) (12/1/2009 8:07:24 AM)


quote:

ORIGINAL: jwilkerson


Burma
Blenheims killed an IJA artillery unit stationary in the jungle in combat mode in 2 turns - a harbinger of things to come!





have they really killed it or is it just in a very poor state? Is it possible to really kill a unit with bomber attacks?




jwilkerson -> RE: Amis vs Aussies - World Domination(no jrcar or Tony) (12/1/2009 1:57:18 PM)


quote:

ORIGINAL: castor troy
have they really killed it or is it just in a very poor state? Is it possible to really kill a unit with bomber attacks?


I use "kill" in the game sense. At the end of the first turn - the previously full strength unit was down to about 20% of its squads/devices and 100% of those were disrupted. At the end of the second turn, the unit was no longer on the map. So while in real world terms, I'm sure there are some stranglers somewhere, in game terms the unit is 100% gone.






castor troy -> RE: Amis vs Aussies - World Domination(no jrcar or Tony) (12/1/2009 2:25:12 PM)


quote:

ORIGINAL: jwilkerson


quote:

ORIGINAL: castor troy
have they really killed it or is it just in a very poor state? Is it possible to really kill a unit with bomber attacks?


I use "kill" in the game sense. At the end of the first turn - the previously full strength unit was down to about 20% of its squads/devices and 100% of those were disrupted. At the end of the second turn, the unit was no longer on the map. So while in real world terms, I'm sure there are some stranglers somewhere, in game terms the unit is 100% gone.






wow! I was thinking of game terms and am surprised it is 100% gone as this means you canīt rebuild it as units that are gone are gone forever. Save a squad and you can rebuild it. Sounds like a hard time for small units, if they are targetted by the routine then say good bye to them if they are hit hard.




Nikademus -> RE: Amis vs Aussies - World Domination(no jrcar or Tony) (12/1/2009 3:13:20 PM)


quote:

ORIGINAL: jwilkerson


quote:

ORIGINAL: castor troy
At what altitude is he using his Hurricanes? There were many posts already that the best thing you can do is using your fighters on max ceiling. The one that can go higher usually won with abnormal kill rates. Regarding those posts, AE created more or less stratosphere fighter clashes.


if this question is directed at me - it seems that my opponents (Tony I think) are flying their buzzsaws at about 10K as well - at least that is the altitude we are fighting at.

I've seen all the posts about high altitude effects - I just can't say our testing validates those ideas - hence I've shifted my thinking to range as the primary culprit for what I'm seeing in our game.




long Range trumps the sweep advantage though it will be less unsuccessful than long range escort.




Nikademus -> RE: Amis vs Aussies - World Domination(no jrcar or Tony) (12/1/2009 3:18:36 PM)


quote:

ORIGINAL: BigBadWolf

That's a lot of sunk Japanese ships. Can you cope with such losses?



In the long run....no. Joe and I are trying to meet in order to discuss our remaining "options" which are largely defensive ones at this point. We are way behind the historical curve as well and our competant opponents have used the time earned by maximizing the delay power of their positions in Java/Timor and the PI's to stuff most of the forward bases that were historically points of contention in mid 42. (Darwin.....PM.....Suva....etc) Burma, as usual, is a pretty much a lost cause. We are spreading out defensively to try to slow the effects of mass airpower there.

Our only trump card outside of China is our intact KB vs. the two CV's lost (mainly by bad luck) to the other side. But it's primary effect at this point is as a deterrent to an immediate counter-offensive at sea. With the bulk of our troops still committed to Burma/SRA our initiative is largely a "paper tiger" at this point. I've already pretty much written off the Solomons and am thinking an interior defense line with a developed string of airbases preped to defend against a push back into the SRA.




jwilkerson -> RE: Amis vs Aussies - World Domination(no jrcar or Tony) (12/1/2009 3:46:48 PM)


quote:

ORIGINAL: castor troy
if they are targetted by the routine then say good bye to them if they are hit hard.


Well the unit in question - was the only unit in the hex - so I wouldn't blame "the routine". They had been sitting still "hunkered down" (in combat mode) in the Jungle for several turns - but apparently finally got spotted by recon assets - and then the Blenheim "uber bombers" [:D] rolled in and blew the unit off the map! We've seen similar results in play testing many months ago - but I thought we'd added in some things like terrain effects (which we were surprised to learn did not exist in the original game) - but apparently it is still quite possible to blow units off the map relatively easily. I'm sure it will get worse once the real uber bombers show up and greater numbers and start hitting ground units. Will see see whole brigades and divisions disappear in a turn or so? Hopefully not - but we might need to make further enhancements to the terrain effects to mitigate!





jwilkerson -> RE: Amis vs Aussies - World Domination(no jrcar or Tony) (12/1/2009 3:49:59 PM)


quote:

ORIGINAL: BigBadWolf

That's a lot of sunk Japanese ships. Can you cope with such losses?


Actually the vast majority of the "sunk ships" are tiny ones. We have lost a few CL and DD but nothing larger - oh except for one CA killed by the "uber PTs". But yes mostly a lot of AKL and PB otherwise. AE has a LOT more "ships" than WITP - so comparisons with WITP ship loss rates are probably not valid. Note the Allies have lost even more "ships" - but again - the vast majority of those are tiny ones as well. Their only significant losses are 1 CV we are sure about - and another possible CV.




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