simulacrum -> MCLV - Scoring Redux (7/1/2002 4:23:43 AM)
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Referring to the thread Mega-Campaigns for SP:WaW > Lost Victories – Scoring: I believe that BIG_AL_UK has a point. I just finished MCLV--Vebber Takes the Point, with No Option. I expected a Decisive Victory, only to have the reported score as 2091 to 888, a “Draw”. When I calculate my score manually, I find that I should have gotten about 3300 for exiting units, 2300 for Control Victory Hexes, 800 for End-of-Game Victory Hexes, and additional for Soviet causalities, for a total exceeding 6500. My causalities were minimal, on the order of 100 points. If I take up BIG_AL_UK’s suggestion that saving somehow eliminates certain accumulated scoring, and recalculate from the turn of my last save, which happened to be the last turn, I get a score very close to that reported by MCLV. Unless there is a big hidden negative scoring impact that I do not see—in this case, of about 4500 points, then, under certain conditions, there is a problem with accumulated scoring and the save function in MCLV. If saving does have this negation effect on accumulated scoring, it will be very deceptive. It will only be noticed when a battle has Control Victory Hexes or Exit Victory Hexes, or other accumulation scoring, the scores for those have gotten to a significant level, and a save is performed. Presumably, if a battle were played through, and not manually saved, these accumulated scores would not be lost. If these conditions were met, this loss of scoring would not be noticed. That could explain the spotty nature of the reporting of this effect. Additional information: MegaCampaign: MCLV (Vebber Takes the Point—No Option); SPWAW version: 7.1; System specs: 400 MHz, 128 RAM; Operating system: Windows 98; Command & Control: On; Attempted troubleshooting: None.
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