jaw -> RE: War in the East Q&A (9/4/2009 8:57:26 PM)
|
quote:
ORIGINAL: Jeffrey H. quote:
ORIGINAL: jaw quote:
ORIGINAL: Jeffrey H. Ok, lets cover supply and interdiction of supply. Please describe the supply methodology in general and factors that influence the supply status of a unit. Supply in WitE is a very complicated and involved process that would take pages to describe in detail so I will just give you the gist of it here. There are three kinds of supply in WitE, fuel, ammo & general supply. Every unit in the game has particular requirements for each of these supply types. Units consume fuel when the move (or planes fly), ammo when they fight and general supply for a variety of purposes including the obvious rations. When units consume more supplies than their supply requirements they must be re-supplied. Units draw supplies from their HQs or directly from a rail head if it is closer. Units can draw supplies up to 5 hexes (or 20 motorized movement points) from an HQ or rail head. HQs can draw supply up to 25 hexes (or 100 motorized movement points) from a rail head. The combined rail head to HQ to unit supply line cannot exceed 100 motorized movement points. HQs cannot supply other HQs. Units within 6 hexes of a supply source get the full amount of available supply. Beyond that range supply is progressively deceased. Units low on supply have reduced movement ability (ground units) and are less combat effective (all units). Units beyond supply range or isolated are severely effected in both movement and combat. Partisans can "interdict" supplies by damaging rail lines and supplies can be destroyed by bombing the HQ but in general the Eastern Front is just too big a place for either of these methods to be terribly effective. Ok, so the capacity of the individual supply sources and/or the ultimate "National" supply capacity is infinite ? The interdiction role of airpower was something that is in the current MWiR but I never really understood how it worked. Are you saying that there is no possibility of interdiction by using airpower in this game ? No, supply is not infinite. The production system produces a set amount of supplies each turn and your usage can exceed that amount. If demand exceeds production, units make do with what they get. Supply is obviously a much bigger problem for the Axis than it is for the Russians. The lure to go south after those production resources, especially oil, will be irresistable. Air units can interdict the movement of ground units (including HQs) but supply has no "physical presence" on the map so you can't interdict it directly.
|
|
|
|