RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (Full Version)

All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports



Message


seydlitz_slith -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (10/7/2009 12:14:25 PM)


quote:

ORIGINAL: castor troy


quote:

ORIGINAL: seydlitz

Down further south, I was dismayed to find that my large stack of units at Rybilov had reset themselves to defend with no destination. Previously, these unit had been moving to Voroshilov and had already moved almost 40 miles. No idea what caused this but now I have to start moving all over again. BTW the same thing happened with my units at Manila that were moving to Clark.




Had you set them to "follow unit"? Sounds like the same bug as in WITP as there the follow unit order also is "semi-broken". If it works, you´re lucky, if not you´re unlucky. I never found out why it works sometimes and why it doesn´t work other times.


Yes, I had set them to follow unit.




seydlitz_slith -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (10/9/2009 4:31:40 AM)

Turn 43 18 Jan 1942

The soviets sent a group of DDs to bombard Kanko. However I had some Japanese torpedo and gun boats there that foiled the bombardment. I lost one gun boat but no big deal. As the DDs retreated back towards Vladivostok they steamed across my submarine picket line and I had an RO boat put a torpedo into one of the destroyers.

--------------------------------------------------------------------------------
ASW attack near Vladivostok at 111,47

Japanese Ships
SS RO-33

Allied Ships
DD Rezhtelnyi
DD Ryanyi, heavy damage
DD Revanch
DD Stalin



DD Revanch fails to find sub, continues to search......
DD Stalin fails to find sub and abandons search...
DD Revanch attacking submerged sub .......
DD Revanch fails to find sub, continues to search......
DD Revanch fails to find sub, continues to search......
DD Revanch fails to find sub, continues to search......
Escort abandons search for sub...


--------------------------------------------------------------------------------


[image]local://upfiles/6829/F44A76BC2D5345B98C089DE203DBCCB3.jpg[/image]




seydlitz_slith -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (10/9/2009 4:35:01 AM)

The ships sunk screen says that I sunk the destroyer but I don't think so. One hit, heavy damage but no fire, and only one hex from vladivostok. At least she will be out of action, hopefully until after I take Vladivostok or at least until I bomb her in drydock.



[image]local://upfiles/6829/5DC3538FC63A4E3C9DBAB04320073C9A.jpg[/image]




seydlitz_slith -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (10/9/2009 4:36:19 AM)

Not much on the air front. I skirmished again with the AVG at Moulmein and minor skirmishes with Soviet aircraft over Korea and Russia.



[image]local://upfiles/6829/FFED8EB904FA4990B644CB82A5FB61A4.jpg[/image]




seydlitz_slith -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (10/9/2009 4:38:27 AM)

I attacked at Ulan Bator but still did not have enough strength. Evidently he had reinforcements arrive there.

Ground combat at Ulan Bator (96,23)

Japanese Deliberate attack

Attacking force 13438 troops, 101 guns, 185 vehicles, Assault Value = 427

Defending force 18947 troops, 190 guns, 731 vehicles, Assault Value = 468

Japanese adjusted assault: 131

Allied adjusted defense: 1307

Japanese assault odds: 1 to 9 (fort level 1)

Combat modifiers
Defender: terrain(+), leaders(+), experience(-)
Attacker:

Japanese ground losses:
1393 casualties reported
Squads: 3 destroyed, 115 disabled
Non Combat: 4 destroyed, 67 disabled
Engineers: 0 destroyed, 5 disabled
Guns lost 1 (0 destroyed, 1 disabled)
Vehicles lost 31 (1 destroyed, 30 disabled)


Allied ground losses:
208 casualties reported
Squads: 3 destroyed, 27 disabled
Non Combat: 12 destroyed, 55 disabled
Engineers: 0 destroyed, 2 disabled
Guns lost 2 (0 destroyed, 2 disabled)
Vehicles lost 64 (9 destroyed, 55 disabled)


Assaulting units:...
20th Recon Regiment...
15th Tank Regiment...
79th Infantry Regiment...
12th Tank Regiment...
20th Engineer Regiment...
4th Mongol Cavalry Division...
3rd Infantry Regiment...
11th Field Artillery Regiment...
...
Defending units:...
1st Motorized Rifle Regiment...
9th Armored Car Brigade...
51st Cavalry Division...
30th Motorcycle Regiment...
408th PVO AA Battalion...
37th VVS Base Force...


[image]local://upfiles/6829/C47AE247803B438689317B3C676F2828.jpg[/image]




SuluSea -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (10/9/2009 4:40:15 AM)

I finally got a chance to read the whole thread numerous times I've read the first 3 pages. Cutting edge ideas Seydlitz, thanks for taking the time to post your thoughts.




seydlitz_slith -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (10/9/2009 4:41:45 AM)

These are definitely not Chinese troops that I am fighting at Ulan.

At Loyang and Changsha I am still moving up additional forces. However, down south at Nanning I was able to kick the Chinese out of the city.

Amazing how many Chinese squads were outright destroyed here.


Ground combat at Nanning (72,55)

Japanese Deliberate attack

Attacking force 16340 troops, 109 guns, 52 vehicles, Assault Value = 492

Defending force 9784 troops, 78 guns, 0 vehicles, Assault Value = 138

Japanese adjusted assault: 252

Allied adjusted defense: 55

Japanese assault odds: 4 to 1 (fort level 1)

Japanese forces CAPTURE Nanning !!!

Combat modifiers
Defender: terrain(+), morale(-), experience(-)
Attacker:

Japanese ground losses:
291 casualties reported
Squads: 3 destroyed, 23 disabled
Non Combat: 0 destroyed, 11 disabled
Engineers: 0 destroyed, 1 disabled
Vehicles lost 7 (0 destroyed, 7 disabled)


Allied ground losses:
3462 casualties reported
Squads: 70 destroyed, 6 disabled
Non Combat: 108 destroyed, 20 disabled
Engineers: 31 destroyed, 0 disabled
Guns lost 12 (12 destroyed, 0 disabled)
Units retreated 4


Defeated Allied Units Retreating!

Assaulting units:...
22nd Recon Regiment...
21st Ind.Mixed Brigade...
124th Infantry Regiment...
4th Ind.Mixed Regiment...
15th Naval Guard Unit...


[image]local://upfiles/6829/EDAF2F2F35BA48E1BBA45556242A7EB5.jpg[/image]




Fishbed -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (10/9/2009 5:36:53 AM)


quote:

ORIGINAL: seydlitz

Finally, here is a shot of the Haruna in the repair yard at Kure. Thanks to the damage to her main battery, she will take 112 days to repair. Now you know what happens when a ship takes significant damage.



[image]local://upfiles/6829/205CA9207AB940B7972B82D2810EF479.jpg[/image]


What about setting her to "critical"? Does it change something?




jomni -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (10/9/2009 6:41:13 AM)

I don't see any significant changes when set to Critical for large damage.  Though it might bring it to the front of the repair queue when there are many ships in the port.




seydlitz_slith -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (10/9/2009 1:03:11 PM)

Yes, changing to critical isn't worth it. Those damaged guns barrels just take a while to change.




loricas -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (10/9/2009 6:06:12 PM)

usually follow work well if you don't put HQ as leading unit




seydlitz_slith -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (10/10/2009 2:30:42 AM)

Turn 44 19 Jan 1942

Another slow turn while my forces prepare for the next wave of attacks.

I have finished capturing most of the north shore of New Guinea. Next turn my second wave lands at Rabaul covered by the KB. Still no sign of his cruisers or carriers.



[image]local://upfiles/6829/BF432C952DC949AFA679926405C49621.jpg[/image]




seydlitz_slith -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (10/10/2009 2:31:35 AM)

Off the west coast, my subs continue to wait for the next convoy..



[image]local://upfiles/6829/589185DF385F4CDA845FBFF892C49FCD.jpg[/image]




seydlitz_slith -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (10/10/2009 2:35:31 AM)

In Russia, I placed two zero units together over Kotou and managed to exact a heavy toll from the attacking soviet aircraft.


[image]local://upfiles/6829/A1BB76886FBA4EC3A651891CC5BC1C36.jpg[/image]




seydlitz_slith -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (10/10/2009 2:37:34 AM)

Here are the losses for the turn.



[image]local://upfiles/6829/E5F122B80CE842428EAD0234809DE96B.jpg[/image]




Wirraway_Ace -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (10/10/2009 2:37:55 AM)


quote:

ORIGINAL: seydlitz

Off the west coast, my subs continue to wait for the next convoy..



[image]local://upfiles/6829/589185DF385F4CDA845FBFF892C49FCD.jpg[/image]

seydlitz,

great stuff as always. Was wondering at your thinking behind the West Coast the sub patrol locations? It seems the SF convoys will be further to the North while the LA and SD convoys will be well to the south.




seydlitz_slith -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (10/10/2009 2:45:10 AM)

I also had my Manila troops reach Clark and I will be launching a combined attack there next turn. I knew that they had arrived because I got warnings that I was taking damage from partisans because I did not have a sufficient garrison there. I did not even realize that I needed 150 points worth of garrison in Manila.

BTW,
Mark, my opponent, has asked me what people are saying in the AAR thread relative to his defense and gameplay. If you have any comments then I will be sure to relay them. I did suggest that he read Aztez' AAR and post over there since both are suffering the allied pain in China.

[image]local://upfiles/6829/C313E2B859554D96B24863144F8C33AE.jpg[/image]




goran007 -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (10/10/2009 6:55:20 PM)

quote:

ORIGINAL: seydlitz

After all the frank factories repair I should be able to make decent progress. When I went to check the factories this turn for the screenshot I saw that I had most of them on do not repair and I just corrected that issue. Luckily most of the Frank factories are small. I believe it was some of the other factories that I expanded to 120.

Now awaiting my next turn from Mark.



seydlitz, are your Frank R&D factories repairing? Asking that because out of 12 factories that should produce on average 20 Frank R&D points each, after 15 turns i have only 2 repaired

I have plenty of supplies coming to major Japan cities, support (dunno if relevant) is more than adequate.

According to manual R&D is produced only if a plane would be produced, so basically in my case i am not researching anything and i am prob. wasting supplies.




Swenslim -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (10/10/2009 9:07:59 PM)

Frank's are reseatching quite well (in my games at least). Especially fast goes research of engines, even NE turbojet repairs 1 point per turn, maybe I should start researching jet Ki-201 Karyu and will have it at the middle of 44 ? :)))




Oliver Heindorf -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (10/10/2009 9:37:24 PM)

thanks for your freat AAR and the time you spent oing it ! I am reading it since tuen one and it is great and nice to read.

thanks again.

attacking russia.....wow.




cantona2 -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (10/10/2009 9:47:48 PM)

Are those plane tops the original Witp ones?




seydlitz_slith -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (10/11/2009 3:30:37 AM)


quote:

ORIGINAL: goran007

quote:

ORIGINAL: seydlitz

After all the frank factories repair I should be able to make decent progress. When I went to check the factories this turn for the screenshot I saw that I had most of them on do not repair and I just corrected that issue. Luckily most of the Frank factories are small. I believe it was some of the other factories that I expanded to 120.

Now awaiting my next turn from Mark.



seydlitz, are your Frank R&D factories repairing? Asking that because out of 12 factories that should produce on average 20 Frank R&D points each, after 15 turns i have only 2 repaired

I have plenty of supplies coming to major Japan cities, support (dunno if relevant) is more than adequate.

According to manual R&D is produced only if a plane would be produced, so basically in my case i am not researching anything and i am prob. wasting supplies.


For whatever reason it still looks like they are not repairing in any understandable or reasonable fashion. Not sure why as I have made sure that supply is available in excess of what is needed.




seydlitz_slith -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (10/11/2009 3:32:25 AM)


quote:

ORIGINAL: cantona2

Are those plane tops the original Witp ones?


Several of the recent ones are not. I agreed to try some alternate tops for a friend. What is your opinion of the alternate tops? Better or worse than the original tops?




goran007 -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (10/11/2009 10:47:30 AM)

quote:

ORIGINAL: seydlitz


quote:

ORIGINAL: goran007

quote:

ORIGINAL: seydlitz

After all the frank factories repair I should be able to make decent progress. When I went to check the factories this turn for the screenshot I saw that I had most of them on do not repair and I just corrected that issue. Luckily most of the Frank factories are small. I believe it was some of the other factories that I expanded to 120.

Now awaiting my next turn from Mark.



seydlitz, are your Frank R&D factories repairing? Asking that because out of 12 factories that should produce on average 20 Frank R&D points each, after 15 turns i have only 2 repaired

I have plenty of supplies coming to major Japan cities, support (dunno if relevant) is more than adequate.

According to manual R&D is produced only if a plane would be produced, so basically in my case i am not researching anything and i am prob. wasting supplies.


For whatever reason it still looks like they are not repairing in any understandable or reasonable fashion. Not sure why as I have made sure that supply is available in excess of what is needed.


according to this post Franks r&d factories repaired:

quote:

ORIGINAL: vaned74

Checked that too - on smaller factories. Ran a test earlier today - set up 20 small factories of size 2 each (all damaged). Factories were set for Ki-84-1b (avail 45/03) and game date was 1941. Ran 30 days - repair rate was still about 0.0017 per day - 2 plane production points repaired.

Decided to change the game date to April 44 (less than 1 year from original plane availability date). Ran 30 days - same repair result.

Really tends to mean that airplane research for Japan will be a very slow process indeed if partially damaged factories don't contribue R&D. Ok by me - if Allied production is fixed then Japanese plane R&D shouldn't really merit much benefit unless very significant resources are dedicated to it (like pushing almost all your factories to R&D thus denuding yourself of needed production while awaiting your R&D result).


quote:

vaned74


http://www.matrixgames.com/forums/tm.asp?m=2253970&mpage=2&key=


I dont think that repairs of r&d factories goes as intended. Hard to tell what goes on with the supplies, does it use 1k even if factory stays damaged? Its even harder to predict when Franks would be available for production.




aztez -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (10/11/2009 11:53:43 AM)

A couple of questions. Did your opponent abandon Manila or what happened to it?

Another one regarding soviets. How is your opponent handling his artillery?

I know you stated there has been few major ground assaults here and there. Very curious since those howitzer guns do seem monsters and used properly could change a balance of an ongoing combat.

Keep up the good work!




seydlitz_slith -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (10/11/2009 12:40:16 PM)

quote:

ORIGINAL: aztez

A couple of questions. Did your opponent abandon Manila or what happened to it?

Another one regarding soviets. How is your opponent handling his artillery?

I know you stated there has been few major ground assaults here and there. Very curious since those howitzer guns do seem monsters and used properly could change a balance of an ongoing combat.

Keep up the good work!


No, we fought for Manila. I captured it a few turns back and all of his units there surrendered. I just ran the current turn and took Clark. This forced his remaining units back into Bataan. I will post the recap later today.

Regarding the soviet artillery, I have only had to engage a couple of units in each battle so far, so it's not been a factor. I will have to fight it when my troops get to Voroshilov but at least I also have my huge stack of artillery with me.




cantona2 -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (10/11/2009 12:58:26 PM)


quote:

ORIGINAL: seydlitz


quote:

ORIGINAL: cantona2

Are those plane tops the original Witp ones?


Several of the recent ones are not. I agreed to try some alternate tops for a friend. What is your opinion of the alternate tops? Better or worse than the original tops?



IMO i prefer the original ones and I'm sure I've seen those planetops in a Witp mod somewhere




Yamato_Blitzer -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (10/12/2009 8:00:04 AM)

Looks like a pretty agonizing campaign against Russia. They're tough on the ground. When do you expect to be done? It looks like it'll come down to one decisive battle? The Russians will have to hurl their back bone into a big battle sooner or later, once it begins to crack in that battle they're done for. Well, it seems to me that they don't have a whole lot in terms of numbers, but the units they do have are really tough, correct? I'm really curious. I've never had experience against Russia in AE or even in WITP.

This is a really interesting AAR. You really put alot into your plans.




seydlitz_slith -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (10/12/2009 12:30:39 PM)


quote:

ORIGINAL: Yamato_Blitzer

Looks like a pretty agonizing campaign against Russia. They're tough on the ground. When do you expect to be done? It looks like it'll come down to one decisive battle? The Russians will have to hurl their back bone into a big battle sooner or later, once it begins to crack in that battle they're done for. Well, it seems to me that they don't have a whole lot in terms of numbers, but the units they do have are really tough, correct? I'm really curious. I've never had experience against Russia in AE or even in WITP.

This is a really interesting AAR. You really put alot into your plans.



It looks like this will be about a six month campaign at least. The Soviets have a lot of units in AE and most of them are good units. This is definitely not a walk in the park or even a sure thing for Japan. This fight is turning out to be more difficult than all of the other campaigns that Japan undertakes early in the war.




LoBaron -> RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies) (10/12/2009 8:42:11 PM)

hi seydlitz!

congrats to this unconvential strategy. [:)] im really looking forward
how this developes.

how much effect does the winter have on your advance?
would it make sense to slow the op tempo till the temperature and
weather gets better or does dely only make the russians stronger?





Page: <<   < prev  18 19 [20] 21 22   next >   >>

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
3.875