jimh009 -> RE: Amhibious Invasions with HQ's (9/11/2009 7:16:42 AM)
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Remember, though...there are different types of HQ's. If you're talking about the Amphibious HQ's that the Allies get later in the war, they can...and actually should...remain on the ship. But if you're using a normal invasion HQ (such as an Army HQ or the I Amphibious Corps, which is NOT an amphibious HQ, btw), I'm pretty sure you need to unload them on-shore to receive any combat benefit from them. Only thing I can base this on is my combat results...when I've offloaded an HQ with the invasion force, combat results are far more favorable than when I don't have one or keep it on the ship. The good news here is that, if your HQ has enough planning points...75-100, it should suffer few casualties during the "wade ashore" phase (unlike in stock WiTP, where it would have been decimated).
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