Bullwinkle58 -> RE: China Syndrome (11/20/2009 12:59:08 AM)
|
quote:
ORIGINAL: Chickenboy If there's absolutely nothing for me as IJA to gain by using my plentiful and very capable troops in China, I will use them elsewhere. As I mentioned in a PP, I can afford to 'buy' a regimental equivalent about every 8 days, a division every month or so. As allies, do you want to be trying to recapture Saipan, Guam or Tinian with an 'extra' 5 Japanese divisions on these islands PLUS additional multiple artillery units on each island in the Marianas? I can put a lot of Kwantung armored units (AND ARTILLERY) into the Phillipines too-they would be quite effective (and ahistoric) deterrents to any LCU landings. What say you? What would your countermove be to these proposed HRs? I'm not Canoerebel, and I don't play PBEM, but I have a few thoughts. I think you're asking the right questions. The engine is what it is. Stipulate that the Japanese can steamroll China quickly. Unless that gets an auto-victory, so what? India can be held at Chitagong, IMO. By the time the Japanese player secures the DEI and resources, and guts China, the Chitagong--Imphal line can be held. If the Japanese player tries to shift massive AV to that line, he overextends supply lines, and Allied air power takes huge surges forward in the summer of 1942. So, he moves those divisions to islands? As an Allied player, I say, let him. I then won't won't go there. I'm not on any historical "rails." This is a war "game", not a simulator. WHO CARES if something is "ahistorical"? If the engine allows it, do it. FDR and Churchill did what they did because of events on the ground, not because they had a rule book. China DIDN'T fall, the Japanese DIDN'T move 3 million men out into the wastes of the Pacific, thus leaving a strategic vacuum in central Asia. If a human player does that, make him pay for it. Adjust. Inovate. Overcome. Do things you CAN, and don't worry if they WERE done that way. The central, macro truth is that the Japanese player, in RL and AE, has solid internal lines of communicaiton. The Allies had and have strategic mobility, based on numbers, CVs, and better intel. I don't think AE players as a whole have adjusted to the power of off-map movement yet. The goal of the game and the war is to get into strategic bombing range of the HI with sufficient forces to take out industry. Do that, and in RL and VP terms it's literally game over. Why does everyone think you must do this East to West, island-hopping, slogging through the PI? The Allies have a "cone of silence", a strategic triangle of Madras--Colombo--Kirachi that the Japanese player can only very dimly see into, at great expense in subs. The Allied player can safely move any and all quantities of men and materiel from off-map through this triangle, and onto the main rail networks at Madras and Karachi. (Here I'm speaking of January 1943 onward.) Strategic movement is massively powerful to the player with armored spearheads that can grab the next rail station and surge infanty forward without fatigue, very quickly. By early 1943 Allied LBA and fighters can hold their own in northern Burma and Indochina. So, move most of the US Army into China via India/Burma. (There are small gaps in the rail network near Imphal, and between Chitagong and Prome, but they can be forced-marched in two weeks or less each, especially the one at Imphal. Then it's straight southwest into Burma.) Use the USMC to hold the line in the Pacific. Use (and lose if need be) your carrier battlegroups on deep strike missions to isolate those 3 million men on the rocks they were sent to. Focus on the Japanese merchant marine, not the navy. Drive east across coastal China, use your subs to blockade the coast so he can't rush rock-sitting soldiers BACK to the China they left. Neutralize Hainan and Formosa by air or amphib landing, short-legged across the straits. Take bomber bases near Shanghai and proceed to bomb the crap out of the HI. Would it work? Maybe. Ahistoric? Yes, but who cares again? It's a GAME. Try stuff out. It's supposed to be fun. So many folks here (and I'm not speaking to anyone in particular, let alone Canoerebel, whose AAR this just seems to fit into) are almost OCD over their games, the rules, "fairness", history, etc. If China is lemons, make lemonade. Don't want to go east as above? Fine. Use the might of the combined USA and Commonwealth to drive on Singapore in late 1943--again, from India through off-map tactics--and bomb the oil centers into paste, clean up with the subs. Might work. Be fun to watch someone try. Anyway. No intent to hijack. I was just thinking about this stuff last night after I read that this game had ceased. I'm sure that the nitpickers can find a million things that could wrong with the above. Maybe so, but OTOH, history doesn't build statues of nitpickers. "L'audace, l'audace, toujours l'audace!" [:)][:D] and so forth.
|
|
|
|