RE: Unit Upgrade (Full Version)

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parusski -> RE: Unit Upgrade (11/5/2009 3:58:19 PM)

[&o]

quote:

ORIGINAL: Agent S

Here is a general update on the counter set I'm currently using.
Zip file attached in following post
(edit)please note: My unit text names is in black not white, as shown here.
As I play on my map mod. But unit colour text is easily tweaked in the .csv file.


[image]local://upfiles/26546/CA0480A9B0E44761A8616BCA92E76E4A.jpg[/image]



WOW. I love the look of these counters. The mods are making an enjoyable game fantastic. Hurry and finish these counters, PLEASE.

Good work.




parusski -> RE: Unit Upgrade (11/6/2009 12:50:06 AM)


quote:

ORIGINAL: Agent S

Here is a general update on the counter set I'm currently using.
Zip file attached in following post
(edit)please note: My unit text names is in black not white, as shown here.
As I play on my map mod. But unit colour text is easily tweaked in the .csv file.


[image]local://upfiles/26546/CA0480A9B0E44761A8616BCA92E76E4A.jpg[/image]


Agent S, I meant to compliment you AND uxbridge in my post. Your screen shot looks fantastic, good work. HURRY and finish.




Magpius -> RE: Unit Upgrade (11/6/2009 6:39:46 AM)

@parusski, it's post no. 51
@gwg., yep that's the glitch in my appearance.csv I mentioned. Seems in my haste to share, I didn't check the outer level zooms.
will rectify and post shortly.




jack54 -> RE: Unit Upgrade (11/9/2009 4:21:28 PM)

great job! You've inspired me yet again. The 'F' and 'A' symbols reminded me of "Guns of August", a matrix WW1 game. keep up the good work!






Magpius -> RE: Unit Upgrade (11/12/2009 6:52:25 AM)

thanks jack, I still enjoy playing GOA.
Given the 'other' game flavour...
I'll bring out an SC1 mod shortly.




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