Even the crickets are falling asleep in here (Full Version)

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SlickWilhelm -> Even the crickets are falling asleep in here (11/30/2009 8:07:45 PM)

So, am I to take it that nobody is playing the Matrix version of this game, besides the beta testers? If someone has, please give us some feedback.





sabre1 -> RE: Even the crickets are falling asleep in here (12/1/2009 1:45:08 AM)

chirp, chirp, nobody here but us crikets, move along...[>:]




Alan Sharif -> RE: Even the crickets are falling asleep in here (12/1/2009 8:51:41 AM)

I am planning to purchase this game but lack the funds at present. Hope to purchase it prior to Xmas.




Stilletto -> RE: Even the crickets are falling asleep in here (12/2/2009 1:56:06 PM)

I really want to buy this game, I'm just worried about it for some reason. Matrix has never let me down, but this one worries me. I'm still chewing on the idea of buying it.




SlickWilhelm -> RE: Even the crickets are falling asleep in here (12/2/2009 3:09:28 PM)

I hear ya, Stilletto. I sat in front of my computer last night with debit card out, ready to pull the trigger on Officers, but I just couldn't do it. There's a nice video out there on youtube that shows the game off pretty well, but it just seems like too many units for my small brain to keep track of.  http://www.youtube.com/watch?v=SgFH6FBb63Q

I think I'm just not into RTS anymore, unless it's small numbers like what are found in the Close Combat series. Which is really a shame, because if you look closely at the video there's some really detailed combat going on in Officers.

I dunno, I'm still on the fence....




Stilletto -> RE: Even the crickets are falling asleep in here (12/2/2009 6:18:54 PM)

I went even farther than that. I actually had the game in my cart and my billing info in it, but couldn't bring myself to push the last button.

The post about the patch for the editor and multiplayer is a good sign, but my money dollars are too few to lose on a bad game.




gillmant -> RE: Even the crickets are falling asleep in here (12/3/2009 12:15:41 PM)

Well that's sorry to hear, but i think you should give it a try! The game is not bad if you are into a fast paced but also in a way a tactical game. You need to plan and prepare your forces. You will loose badly if you go for a RTS type of attacks aka tank rush. So don't get fooled by the RTS look! The AI will keep you on your toes and you need to use your forces in the appropriate way. The scenarios is now well balanced and the ai will keep you busy with local counter attacks and defend their positions with skill. I myself had the same feeling as Slick before testing this game, but i can assure you that the game is good and you have to spend hours on the scenarios before beating the AI.
gillman 




Stilletto -> RE: Even the crickets are falling asleep in here (12/4/2009 10:00:15 PM)

I really want to give it a try. Maybe if it was included in the holiday sale? Yes, that's it! Include it in the holiday sale and I'm in!




Chris Bisson -> RE: Even the crickets are falling asleep in here (12/5/2009 2:31:31 AM)

I bought it the week before last and I like it. I am not into a click fest type of game. I do prefer turn based games best, but I really do like this game! I give it a thumbs up. I was worried myself before I bought it. I figured what the hell, Matrix doesn't offer a bad game and call it good in my experiance.


The things that I heard that I liked were that the AI is good, the scenario can last many hours to play out, the maps are huge, the reinforcements are limited and you must use realistic tactics to win or at least have a chance to win. I have been very unpleasantly/pleasantly (depends on your point of view) surprised by the enemy AI several times. I say buy it.... you know you want to..... ;)




Alan Sharif -> RE: Even the crickets are falling asleep in here (12/5/2009 8:04:42 PM)

As posted earlier, I have now come into some funds and purchased the game. Thus far I have played only the tutorial but will start playing the game proper soon. 




SlickWilhelm -> RE: Even the crickets are falling asleep in here (12/7/2009 8:22:26 PM)

Any updates for us, Alan?




Alan Sharif -> RE: Even the crickets are falling asleep in here (12/8/2009 8:42:51 AM)

Hi Gents

I must report when I played the tutorial I was not sure this was a game I was going to enjoy much. I thorght it somewhat unhistorical. Happily, I did not say so at the time because as far as enjoying the game is concerned I have changed my mind totally.

I think Platoon Crusher and Gillmans comments hit the nail on the head. The AI will keep you very busy indeed. I am playing my first game with the AI on normal. I dread to think what is like on hard. I have landed on Omaha Beach, fought off various counter attacks, defended convoys of supplys, well, a third of them got through anyway:(, supported my allies on a neighbouring beach, called in artillery support and air strikes , but never have enough of either. Once the game starts you hardly ever stop facing one challenge or another and somehow you need to find the time to advance inland!

Now, this is NOT a totally accurate simulation of the campaign in Western Europe, and if that is what you are after you will be disappointed. However, it does give you a flavour of what it must have been like to have to command units in WW2. I must confess I am having a whale of a time playing this and have no regrets what so ever purchasing it. I should point out there are games I have been disappointed with in the past, I am not a Matrix Fanboy, nor do I play RTS type games. But if you want a CHALLENGE and FUN then this title is worth every penny.

Thanks Matrix for another great game.




Qwixt -> RE: Even the crickets are falling asleep in here (12/8/2009 5:42:05 PM)

I just tried the demo from a thread listed below, and I spent most of my time hating the camera. I couldn't tilt or get the camera high enough. Tried looking in the key binds too. Then what makes me leery of the game now; I thought I told some platoon to take a trench, then I went on to do some other stuff. When I came back to the trench, the whole platoon was simply standing there instead of automatically taking cover. Curiously, the few men in the trench from the other platoon, about an inch away, were getting fired on, but this platoon standing up in the middle of the war was not.

Is there a way to pull the camera out more or rotate it?




SlickWilhelm -> RE: Even the crickets are falling asleep in here (12/8/2009 5:46:26 PM)

Thanks, Alan!

Some random questions:

1) Can you assign groups using the typical RTS ctrl-1, ctrl-2. etc system?

2) Can you assign waypoints to your units?

3) Any comments about the pacing?

4) How are the controls/UI?




Eagle_Four -> RE: Even the crickets are falling asleep in here (12/8/2009 9:03:07 PM)

Hello,
i try to answer

1) Yes, but you can only switch to the unit with camera jump, not only selection. Sometimes you want give orders without jump to the position of the selected unit, because you are in fight on the other side of the map and this needs attention.
2) No
3) Sorry,I dont understand
4) The controls are a little poor. You can use hotkeys for the most orders from the UI, but you cant select Units like in other RTS Games.I miss controls like this: select all units on the map or better on the screen , select infantry or tanks or ari and so on with hotkeys. These standard controlls are completely not in the game. You cant give support orders with a hotkey.

Here is a way to zoom more out :

open the file 'defaultsets.cfg' in the folder /Officers/bin with an editor.

change the value 'set cam.max_height' to '1000.000000'

and save.Thats it.








SlickWilhelm -> RE: Even the crickets are falling asleep in here (12/8/2009 9:59:17 PM)

Thanks for your answers, Eagle_Four. What I meant by "Pacing" is how rushed or relaxed the feeling of the game is. I understand that the game speed can be adjusted, but from reading Alan's notes above, it sounds like there is not much time to actually watch the combat unfold. It sounds like you're kept so busy with different tasks, that I'm worried that this game would be too much like work, and not fun. What do you think?




Alan Sharif -> RE: Even the crickets are falling asleep in here (12/9/2009 8:55:48 AM)

Hi Slick , you can group units and will need to. There are no way points. You can slow the game down and will need to, not just to watch combat but to issue commands, unless you chose to pause instead. I find the controls fine once you get used to them, and you soon will. 

I must confess I would like to be able to both zoom out, and zoom in further. Any chance of this in a future patch Matrix?

    




Qwixt -> RE: Even the crickets are falling asleep in here (12/9/2009 5:29:28 PM)

Check out the last portion of Eagle_four's post above.




paulfras -> RE: Even the crickets are falling asleep in here (12/9/2009 5:32:24 PM)

I was one of the matrix beta testers. I had played some of the demo when it first came out in 2006, and had no intention of buying it.

I play a ton of war games, all WW2 and some modern. I look for games that focus on tactics or strategy instead of mass rushing, and where I can figure a way to beat the AI or multiplayer games with an unusual strategy or tactic.

I actually ended up being very interested in this game, much more to it than I orginally thought.

I play this game very much in the mode of looking at how I want to approach different capture target areas, I move untits in small pieces using terrain, and given the terrain what units types I will use for the attack. I move units in steps very piecemeal, but with an attack plan. I play the game at the half speed setting.

The enjoyable parts of the game for me are the large maps, the ability to use artillery, air force and paratroops in conjunction with my main land force, the need to be careful not to pointlessly waste units, and the way the AI will counterattack from the flank or in rear areas.

Much to my pleasant surprize I've found it very interesting to work through how to plan for the counter attacks and how I want to conserve the available forces and use the force mix.

I suspect many people will play the game using the bull rush methods, and not see the other pieces.

I expect to be playing it for a while, and getting into the editor. For me it fills a niche, that I haven't found in many games.




vonRocko -> RE: Even the crickets are falling asleep in here (12/9/2009 6:50:35 PM)

Do the missions in this game have time limits? Do I have to rush to objectives,or do I have as much time as I need?
Thanks




paulfras -> RE: Even the crickets are falling asleep in here (12/9/2009 7:38:26 PM)

No time limit on the missions, however units use supplies which get increased by target are captures. Running out of supplies reduces unit effectiveness, so that is a kind of time limit.

I probably play through the scenarios much slower than most, the supplies issue hasn't be an overriding problem for me yet.




Qwixt -> RE: Even the crickets are falling asleep in here (12/9/2009 7:47:44 PM)

When I tried the demo, the max resolution was 1600x1200. Can the real thing run at 1920x1200, and not some non-native mode?




Alan Sharif -> RE: Even the crickets are falling asleep in here (12/10/2009 8:21:12 AM)

Thanks for your advice Paulfras. I have finished the Omaha scenario and am now a 2nd Lt with a DSO. However, perhaps feeling over confident, my Caen Campaign has not gone well at all. I think I will restart it and try some of your methods. Thus far I have exhausted my forces, including reinforcements, and have only three villages to show for my trouble.




Alan Sharif -> RE: Even the crickets are falling asleep in here (12/10/2009 8:24:31 AM)

I do not normaly 'mess about' with PC's but that seems easy enough. even by my lowly standards. I will give it a try.




Eagle_Four -> RE: Even the crickets are falling asleep in here (12/10/2009 9:12:42 AM)

@Qwixt

quote:

ORIGINAL: Qwixt

When I tried the demo, the max resolution was 1600x1200. Can the real thing run at 1920x1200, and not some non-native mode?


Yes, you can. I play with 1920x1200 natural resolution for 24" Monitor.




gillmant -> RE: Even the crickets are falling asleep in here (12/10/2009 5:15:18 PM)

The trick is to use your forces in a "resource - tactical way" I used to rush for the objectives and lost, lots of times. Frustrating me to the max! But going back and carefully plan my moves, using as Paul are talking about all your resources and avoiding meaningless losses along the way. The scenarios are getting harder and harder, i was afraid during the beta test that players using the above method was giving up around scenario two or and three. But hang in there, because its worth it. But learn the usage of all combined arms you have to your disposal. Thatīs the way to beat this game! You will also find some interesting units to play with after a while, i will not tell you in advance what forces you are about to command!

Gillman
Beta tester




paulfras -> RE: Even the crickets are falling asleep in here (12/10/2009 6:09:01 PM)

When I was beta testing, I got through the Omaha scenario reasonably easy, but I actually spent the next 4 months on the Caen scenario, it played very hard, and that was one of the things Matrix changed in the game to make the normal setting not so hard.

And it's worth noting, it wasn't hard because the AI just rushed 10 Million units at you, the AI counter attacks at flanks and at the rear.

It did exactly what I like in a game, made me sit back and think about alternate ways to get the fight done.

There really is more to the game than what might initially appear as you get into it.




Alan Sharif -> RE: Even the crickets are falling asleep in here (12/11/2009 8:22:26 AM)

Thanks for the advice guys. I have given up on the Approaching Caen three times thus far and am about to try for the forth time, perhaps on the 'easy' setting this time. You are right, this game has hidden depths and I can see I am going to be playing it for a very long time.




Qwixt -> RE: Even the crickets are falling asleep in here (12/12/2009 12:53:08 AM)

Damn these maps are huge.




vonRocko -> RE: Even the crickets are falling asleep in here (12/13/2009 3:22:27 AM)


quote:

ORIGINAL: Eagle_Four



Here is a way to zoom more out :

open the file 'defaultsets.cfg' in the folder /Officers/bin with an editor.

change the value 'set cam.max_height' to '1000.000000'

and save.Thats it.






Thank you Eagle Four, that bit of advice has really helped my enjoyment of the game! I needed a farther zoom out desperately,and your instructions made it easy even for this computer illiterate. Thanks [;)] I would even like it further,but this helps immensely.




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