1.07 Conq markers (Full Version)

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larrywrose -> 1.07 Conq markers (12/5/2009 5:38:17 PM)

I noticed that when I load a game under the new 1.07, that initially all of the Conq/Free state markers are missing. As soon as I click on anything they appear. I don't consider this any problem, but I actually like the look of the map without the markers. Afterall, we have the shading to do the job that the markers do. How about a switch to turn them on/off?

Thanks
Larry W. Rose




Dancing Bear -> RE: 1.07 Conq markers (12/7/2009 1:53:16 AM)

Actually, I would rather lose the hatching. I think we need the counters to distinguish between free and conquored states, but we we don't need both the hatching and the counters.




Marshall Ellis -> RE: 1.07 Conq markers (12/7/2009 1:58:17 PM)

Larry:

This is the result of a newer map drawing sequence I installed in 1.07.01.
I am looking to fix this in 1.08.

DB:
You can dbl-click the minimap to toggle the hatching!




Dancing Bear -> RE: 1.07 Conq markers (12/8/2009 2:16:15 AM)

Thanks Marshall, I had never noticed that double clicking the mini-map also removed the hatching.




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