Magnus , question on Unit Art (Full Version)

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Sarge -> Magnus , question on Unit Art (12/21/2009 1:10:59 PM)

I was wondering if I could reduce the unit art down to one row/one image instead of the 9 animation cells.



[image]local://upfiles/8678/653B914DB8554518AF095B3E658657E6.jpg[/image]




Magnus -> RE: Magnus , question on Unit Art (12/22/2009 4:00:05 PM)

Not sure you could try, but I think the game reads the unit art like that into the game to display the animations correctly. Maybe Mike Cooney could chime in on this.




Sarge -> RE: Magnus , question on Unit Art (12/27/2009 4:09:41 PM)

I ran a test today and found out its possible, although the amount of art work in this game is staggering....[X(]




[image]local://upfiles/8678/5447B02FC31F4755BD1A33E7E47AC756.jpg[/image]




PrinzHenrich -> RE: Magnus , question on Unit Art (12/27/2009 4:52:22 PM)

For me it is slump/ It look like in first "Horse and Musket: Great Battles of the Eighteenth Century" Shrapnel and Boku release graphic, where all game have size 6,4 MB

[image]local://upfiles/28676/1FD001D987D544AEAFE66B201476E6CF.jpg[/image]




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