wwengr -> RE: repair ships (1/20/2010 1:08:07 PM)
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Marty, I looked at the two screen shots and went into the manual to try to understand what is going on. Here is my understanding of it: quote:
ORIGINAL: Marty A [image]local://upfiles/32513/0A969FBEC5064EA6A44D089CF2BCA53F.jpg[/image] [image]local://upfiles/32513/8367B01D1EBB4DFCA09A849E1DB804C3.jpg[/image] Repair Ship is the slowest mode because it is a mode where the ship being repaired is at anchor and not using the resources of the port or naval squads to repair. It does not mean that the repair ship is solely dedicated to the selected ship. The ship is at anchor and using only its own crew and the resources of the repair ship. The reason to select this mode is because docking it would exceed the capaity of the port. So it appears that the effect of the repair ship is relatively small in this case. This makes sense. The way that you have it configured, neither the pierside resources, nor the shipyard are over loaded with ship repairs becuase Pearl is a very large port and has plenty of capacity (in this case). What is happening - Readiness Repair - This ship is kept in a state of being ready to sail. This slows down repair ops. The resources of the repair ship are available and used by all of the ships in the port, but it is not necesarily tied up alongside the ship being repaired nor is it solely dedicated to the ship being repaired. The crew, the port, and the naval squads are all contributing to the repair effort. Without the repair ship, the time estimate is 130 days to repair and with the repair ship 114 days. The estimated benefit from the repair ship is 16 days improvement on the repair time. The major damage cannot be repaired in this mode, so it is not included in the time estimate. The time estimate is on;y for what damage can be repaired. Pierside Repair - This ship is stood down and not ready to sail. This allows the repair assets to work faster. The resources of the repair ship are available and used by all of the ships in the port, but it is not necesarily tied up alongside the ship being repaired nor is it solely dedicated to the ship being repaired. The crew, the port, and the naval squads are all contributing to the repair effort. Without the repair ship, the time estimate is 84 days to repair and with the repair ship 81 days. The estimated benefit from the repair ship is 3 days improvement on the repair time. The major damage cannot be repaired in this mode, so it is not included in the time estimate. The time estimate is only for what damage can be repaired. Shipyard Repair - This ship is placed into the shipyard. The shipyard does all of the work and the presence of the repair ship, naval squads do nothing. The major damage will be repaired in this mode, so it is included in the time estimate. It takes a long time to repair major damage. Repair Ship - This ship is at anchor and not being repaired dockside. It is probably tied up alongside of the repair ship. This mode does not mean that the repair ship is dedicated to only this ship to speed its repairs. Only the crew and the repair ship are working on the repairs. The port resources and naval squads are not working on it. With fewer resources, it takes longer to repair. The reason to select this mode is becuase the total tonnage of ships would exceed the docking capacity of the port.
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