topeverest -> RE: Float Plane Operation (2/20/2010 1:56:53 AM)
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It seems mainly like a fuel consumption point unless the ship is moving at full speed. It would be reasonable to assume it made up the loss by increasing speed for a time for launch and recovery operations losses. Since there is only cruise and full speed in this simulation, there is only the choice to have these units at full speed for partial pulses, which probably is not an easy thing to program, given the comments from other suggestions. I would rather let this slide than make every ship with this condition have perrenial repairs and low operational tempo assocated with MaxSpeed not historically justified. Anyway, the added complexity of speed choice is probably an out of scope enhancement. it is enough for me to let it slide within the current scope of the simulation.
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