JuanG -> Allied Missiles (3/7/2010 6:08:06 AM)
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I remember this being brought up several times in the past, but thought this was worth making another thread for, as I have not noticed it mentioned yet. If I'm wrong, sorry! Following the last patch and as part of my work on the next series of AltWNT scenarios, I decided to do some more testing with the PGM device, inspired by some of the things listed in the patch notes. When I had previously tested this (around patch-1), I found that the PGM device would not work for the allies as no matter what production and stocks of it were set to, it would not be drawn and expended by aircraft carrying it. This is no longer the case, and the device works. Heres some screenshots and reports from a test scenario (basically Coral Sea with a PB4Y squadron from the future). [image]http://img692.imageshack.us/img692/8088/batattack.png[/image] Weather in hex: Clear sky Raid spotted at 25 NM, estimated altitude 16,000 feet. Estimated time to target is 10 minutes Japanese aircraft A6M2 Zero x 2 Allied aircraft PB4Y-2B Privateer x 32 No Japanese losses No Allied losses Japanese Ships xAK Tatumiya Maru, Bomb hits 4, heavy fires, heavy damage xAK Kamikaze Maru, Bomb hits 10, and is sunk xAKL Noshiro Maru #2 xAK Asakaze Maru, Bomb hits 1, on fire xAK Sinsei Maru Japanese ground losses: 388 casualties reported Squads: 5 destroyed, 9 disabled Non Combat: 8 destroyed, 19 disabled Engineers: 0 destroyed, 2 disabled Aircraft Attacking: 5 x PB4Y-2B Privateer launching missiles from 3000 feet (VPB-120 / South Pacific) Naval Attack: 2 x SWOD-9 Bat 22 x PB4Y-2B Privateer launching missiles from 5000 feet (VPB-120 / South Pacific) Naval Attack: 2 x SWOD-9 Bat 5 x PB4Y-2B Privateer launching missiles from 2000 feet (VPB-120 / South Pacific) Naval Attack: 2 x SWOD-9 Bat This is by a ~70 exp and NavB squadron operating from Port Moresby. The accuracy values were taken from the Ohka for now, with damage adjust to represent a 1000lbs bomb. Adjustments will be made, though the attacks on the second day were much more destructive. If you're wondering about the low launch heights its probably a product of setting the plane type to Torpedo Bomber, to set the squadrons NavB skill to a reasonable level. I am going to run more tests with real level bombers trained in NavB. The device pools; [image]http://img34.imageshack.us/img34/2526/batpool.png[/image] Another brilliant addition to the game. Thank you. Update; Changed to level bomber and trained in NavB, skills/exp around 65-70. Weather in hex: Heavy cloud Raid spotted at 46 NM, estimated altitude 15,000 feet. Estimated time to target is 19 minutes Allied aircraft PB4Y-2B Privateer x 6 No Allied losses Japanese Ships xAK Tatumiya Maru, Bomb hits 2, heavy fires, heavy damage xAK Sinsei Maru, Bomb hits 2, heavy fires, heavy damage Japanese ground losses: 213 casualties reported Squads: 3 destroyed, 6 disabled Non Combat: 7 destroyed, 11 disabled Engineers: 0 destroyed, 0 disabled Guns lost 1 (1 destroyed, 0 disabled) Aircraft Attacking: 6 x PB4Y-2B Privateer launching missiles from 12000 feet (VPB-120 / South Pacific) Naval Attack: 2 x SWOD-9 Bat
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